public class MinecraftGame
extends java.lang.Object
implements com.mojang.bridge.game.RunningGame
| コンストラクタと説明 |
|---|
MinecraftGame(Minecraft p_i51163_1_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
com.mojang.bridge.game.GameSession |
getCurrentSession()
Gets the current game session.
|
com.mojang.bridge.game.PerformanceMetrics |
getPerformanceMetrics()
Gets the current performance metrics.
|
com.mojang.bridge.game.Language |
getSelectedLanguage()
Gets the currently selected language.
|
com.mojang.bridge.game.GameVersion |
getVersion()
Gets the version of the running game.
|
void |
leaveGameSession() |
void |
setSessionEventListener(com.mojang.bridge.launcher.SessionEventListener p_setSessionEventListener_1_)
Sets the callbacks for session events.
|
void |
startGameSession() |
public MinecraftGame(Minecraft p_i51163_1_)
public com.mojang.bridge.game.GameVersion getVersion()
com.mojang.bridge.game.RunningGamegetVersion インタフェース内 com.mojang.bridge.game.RunningGamepublic com.mojang.bridge.game.Language getSelectedLanguage()
com.mojang.bridge.game.RunningGamegetSelectedLanguage インタフェース内 com.mojang.bridge.game.RunningGame@Nullable public com.mojang.bridge.game.GameSession getCurrentSession()
com.mojang.bridge.game.RunningGameA "game session" is defined as an actual gameplay session, such as playing in singleplayer, not the client's
own session. See the documentation for GameSession for more.
This method may return a "snapshot" of the current session information, and may not be kept up to date.
Launchers should call this method to get a fresh GameSession whenever required.
getCurrentSession インタフェース内 com.mojang.bridge.game.RunningGamepublic com.mojang.bridge.game.PerformanceMetrics getPerformanceMetrics()
com.mojang.bridge.game.RunningGameThis method may return a "snapshot" of the current metrics, and may not be kept up to date.
Launchers should call this method to get a fresh PerformanceMetrics whenever required.
getPerformanceMetrics インタフェース内 com.mojang.bridge.game.RunningGamepublic void setSessionEventListener(com.mojang.bridge.launcher.SessionEventListener p_setSessionEventListener_1_)
com.mojang.bridge.game.RunningGame`null` may be set to remove the existing listener.
The provided listener will be notified about any "game session" events.
setSessionEventListener インタフェース内 com.mojang.bridge.game.RunningGamep_setSessionEventListener_1_ - A new listener, or null.public void startGameSession()
public void leaveGameSession()