public class ResourceLoadProgressGui extends LoadingGui
BACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION
コンストラクタと説明 |
---|
ResourceLoadProgressGui(Minecraft p_i225928_1_,
IAsyncReloader p_i225928_2_,
java.util.function.Consumer<java.util.Optional<java.lang.Throwable>> p_i225928_3_,
boolean p_i225928_4_) |
修飾子とタイプ | メソッドと説明 |
---|---|
boolean |
isPauseScreen() |
static void |
loadLogoTexture(Minecraft mc) |
void |
render(int p_render_1_,
int p_render_2_,
float p_render_3_) |
blit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLine
public ResourceLoadProgressGui(Minecraft p_i225928_1_, IAsyncReloader p_i225928_2_, java.util.function.Consumer<java.util.Optional<java.lang.Throwable>> p_i225928_3_, boolean p_i225928_4_)
public static void loadLogoTexture(Minecraft mc)
public void render(int p_render_1_, int p_render_2_, float p_render_3_)
public boolean isPauseScreen()
isPauseScreen
クラス内 LoadingGui