public class ResourceLoadProgressGui extends LoadingGui
BACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION| コンストラクタと説明 | 
|---|
| ResourceLoadProgressGui(Minecraft p_i225928_1_,
                       IAsyncReloader p_i225928_2_,
                       java.util.function.Consumer<java.util.Optional<java.lang.Throwable>> p_i225928_3_,
                       boolean p_i225928_4_) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| boolean | isPauseScreen() | 
| static void | loadLogoTexture(Minecraft mc) | 
| void | render(int p_render_1_,
      int p_render_2_,
      float p_render_3_) | 
blit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLinepublic ResourceLoadProgressGui(Minecraft p_i225928_1_, IAsyncReloader p_i225928_2_, java.util.function.Consumer<java.util.Optional<java.lang.Throwable>> p_i225928_3_, boolean p_i225928_4_)
public static void loadLogoTexture(Minecraft mc)
public void render(int p_render_1_,
                   int p_render_2_,
                   float p_render_3_)
public boolean isPauseScreen()
isPauseScreen クラス内 LoadingGui