public static interface ScreenManager.IScreenFactory<T extends Container,U extends Screen & IHasContainer<T>>
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| U | create(T p_create_1_,
      PlayerInventory p_create_2_,
      ITextComponent p_create_3_) | 
| default void | createScreen(ITextComponent title,
            ContainerType<T> type,
            Minecraft mc,
            int windowId) | 
default void createScreen(ITextComponent title, ContainerType<T> type, Minecraft mc, int windowId)
U create(T p_create_1_, PlayerInventory p_create_2_, ITextComponent p_create_3_)