public class RecipeOverlayGui extends AbstractGui implements IRenderable, IGuiEventListener
BACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION| コンストラクタと説明 | 
|---|
| RecipeOverlayGui() | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| boolean | changeFocus(boolean p_changeFocus_1_) | 
| void | func_201703_a(Minecraft p_201703_1_,
             RecipeList p_201703_2_,
             int p_201703_3_,
             int p_201703_4_,
             int p_201703_5_,
             int p_201703_6_,
             float p_201703_7_) | 
| IRecipe<?> | getLastRecipeClicked() | 
| RecipeList | getRecipeList() | 
| boolean | isMouseOver(double p_isMouseOver_1_,
           double p_isMouseOver_3_) | 
| boolean | isVisible() | 
| boolean | mouseClicked(double p_mouseClicked_1_,
            double p_mouseClicked_3_,
            int p_mouseClicked_5_) | 
| void | render(int p_render_1_,
      int p_render_2_,
      float p_render_3_) | 
| void | setVisible(boolean p_192999_1_) | 
blit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcharTyped, keyPressed, keyReleased, mouseDragged, mouseMoved, mouseReleased, mouseScrolledpublic void func_201703_a(Minecraft p_201703_1_, RecipeList p_201703_2_, int p_201703_3_, int p_201703_4_, int p_201703_5_, int p_201703_6_, float p_201703_7_)
public boolean changeFocus(boolean p_changeFocus_1_)
changeFocus インタフェース内 IGuiEventListenerpublic RecipeList getRecipeList()
public IRecipe<?> getLastRecipeClicked()
public boolean mouseClicked(double p_mouseClicked_1_,
                            double p_mouseClicked_3_,
                            int p_mouseClicked_5_)
mouseClicked インタフェース内 IGuiEventListenerpublic boolean isMouseOver(double p_isMouseOver_1_,
                           double p_isMouseOver_3_)
isMouseOver インタフェース内 IGuiEventListenerpublic void render(int p_render_1_,
                   int p_render_2_,
                   float p_render_3_)
render インタフェース内 IRenderablepublic void setVisible(boolean p_192999_1_)
public boolean isVisible()