public static class CreativeScreen.CreativeContainer extends Container
修飾子とタイプ | フィールドと説明 |
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NonNullList<ItemStack> |
itemList
the list of items in this container
|
inventorySlots, windowId
コンストラクタと説明 |
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CreativeContainer(PlayerEntity player) |
修飾子とタイプ | メソッドと説明 |
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boolean |
canDragIntoSlot(Slot slotIn)
Returns true if the player can "drag-spilt" items into this slot,. returns true by default.
|
boolean |
canInteractWith(PlayerEntity playerIn)
Determines whether supplied player can use this container
|
boolean |
canMergeSlot(ItemStack stack,
Slot slotIn)
Called to determine if the current slot is valid for the stack merging (double-click) code.
|
boolean |
canScroll() |
void |
scrollTo(float pos)
Updates the gui slots ItemStack's based on scroll position.
|
ItemStack |
transferStackInSlot(PlayerEntity playerIn,
int index)
Handle when the stack in slot
index is shift-clicked. |
addListener, addSlot, areItemsAndTagsEqual, assertIntArraySize, assertInventorySize, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, clearContainer, computeStackSize, detectAndSendChanges, enchantItem, extractDragMode, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getQuickcraftMask, getSlot, getType, isValidDragMode, isWithinUsableDistance, mergeItemStack, onContainerClosed, onCraftMatrixChanged, putStackInSlot, removeListener, resetDrag, setAll, setCanCraft, slotClick, trackInt, trackIntArray, updateProgressBar
public final NonNullList<ItemStack> itemList
public CreativeContainer(PlayerEntity player)
public boolean canInteractWith(PlayerEntity playerIn)
canInteractWith
クラス内 Container
public void scrollTo(float pos)
public boolean canScroll()
public ItemStack transferStackInSlot(PlayerEntity playerIn, int index)
index
is shift-clicked. Normally this moves the stack between the player
inventory and the other inventory(s).transferStackInSlot
クラス内 Container
public boolean canMergeSlot(ItemStack stack, Slot slotIn)
canMergeSlot
クラス内 Container
public boolean canDragIntoSlot(Slot slotIn)
canDragIntoSlot
クラス内 Container