public class OptionSlider extends AbstractSlider
options, valueactive, alpha, height, isHovered, nextNarration, packedFGColor, UNSET_FG_COLOR, visible, WIDGETS_LOCATION, width, x, yBACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION| コンストラクタと説明 | 
|---|
| OptionSlider(GameSettings settings,
            int xIn,
            int yIn,
            int widthIn,
            int heightIn,
            SliderPercentageOption optionIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| protected void | applyValue() | 
| protected void | updateMessage() | 
getNarrationMessage, getYImage, keyPressed, onClick, onDrag, onRelease, playDownSound, renderBgchangeFocus, clearFGColor, clicked, getFGColor, getHeight, getMessage, getWidth, isFocused, isHovered, isMouseOver, isValidClickButton, mouseClicked, mouseDragged, mouseReleased, narrate, onFocusedChanged, queueNarration, render, renderButton, renderToolTip, setAlpha, setFGColor, setFocused, setHeight, setMessage, setWidthblit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcharTyped, keyReleased, mouseMoved, mouseScrolledpublic OptionSlider(GameSettings settings, int xIn, int yIn, int widthIn, int heightIn, SliderPercentageOption optionIn)
protected void applyValue()
applyValue クラス内 AbstractSliderprotected void updateMessage()
updateMessage クラス内 AbstractSlider