public class OptionSlider extends AbstractSlider
options, value
active, alpha, height, isHovered, nextNarration, packedFGColor, UNSET_FG_COLOR, visible, WIDGETS_LOCATION, width, x, y
BACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION
コンストラクタと説明 |
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OptionSlider(GameSettings settings,
int xIn,
int yIn,
int widthIn,
int heightIn,
SliderPercentageOption optionIn) |
修飾子とタイプ | メソッドと説明 |
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protected void |
applyValue() |
protected void |
updateMessage() |
getNarrationMessage, getYImage, keyPressed, onClick, onDrag, onRelease, playDownSound, renderBg
changeFocus, clearFGColor, clicked, getFGColor, getHeight, getMessage, getWidth, isFocused, isHovered, isMouseOver, isValidClickButton, mouseClicked, mouseDragged, mouseReleased, narrate, onFocusedChanged, queueNarration, render, renderButton, renderToolTip, setAlpha, setFGColor, setFocused, setHeight, setMessage, setWidth
blit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLine
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
charTyped, keyReleased, mouseMoved, mouseScrolled
public OptionSlider(GameSettings settings, int xIn, int yIn, int widthIn, int heightIn, SliderPercentageOption optionIn)
protected void applyValue()
applyValue
クラス内 AbstractSlider
protected void updateMessage()
updateMessage
クラス内 AbstractSlider