public class LargeExplosionParticle extends SpriteTexturedParticle
修飾子とタイプ | クラスと説明 |
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static class |
LargeExplosionParticle.Factory |
sprite
particleScale
age, canCollide, height, isExpired, maxAge, motionX, motionY, motionZ, onGround, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleRed, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world
修飾子とタイプ | メソッドと説明 |
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int |
getBrightnessForRender(float partialTick) |
IParticleRenderType |
getRenderType() |
void |
tick() |
getMaxU, getMaxV, getMinU, getMinV, selectSpriteRandomly, selectSpriteWithAge, setSprite
getScale, multipleParticleScaleBy, renderParticle
getBoundingBox, getMaxAge, isAlive, move, multiplyVelocity, resetPositionToBB, setAlphaF, setBoundingBox, setColor, setExpired, setMaxAge, setPosition, setSize, toString
public int getBrightnessForRender(float partialTick)
getBrightnessForRender
クラス内 Particle
public IParticleRenderType getRenderType()
getRenderType
クラス内 Particle