public class SweepAttackParticle extends SpriteTexturedParticle
| 修飾子とタイプ | クラスと説明 | 
|---|---|
static class  | 
SweepAttackParticle.Factory  | 
spriteparticleScaleage, canCollide, height, isExpired, maxAge, motionX, motionY, motionZ, onGround, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleRed, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world| 修飾子とタイプ | メソッドと説明 | 
|---|---|
int | 
getBrightnessForRender(float partialTick)  | 
IParticleRenderType | 
getRenderType()  | 
void | 
tick()  | 
getMaxU, getMaxV, getMinU, getMinV, selectSpriteRandomly, selectSpriteWithAge, setSpritegetScale, multipleParticleScaleBy, renderParticlegetBoundingBox, getMaxAge, isAlive, move, multiplyVelocity, resetPositionToBB, setAlphaF, setBoundingBox, setColor, setExpired, setMaxAge, setPosition, setSize, toStringpublic int getBrightnessForRender(float partialTick)
getBrightnessForRender クラス内 Particlepublic IParticleRenderType getRenderType()
getRenderType クラス内 Particle