public class ElytraLayer<T extends LivingEntity,M extends EntityModel<T>> extends LayerRenderer<T,M>
| コンストラクタと説明 |
|---|
ElytraLayer(IEntityRenderer<T,M> rendererIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn,
T entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch) |
getEntityModel, getEntityTexture, renderCopyCutoutModel, renderCutoutModelpublic ElytraLayer(IEntityRenderer<T,M> rendererIn)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn,
T entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch)
render クラス内 LayerRenderer<T extends LivingEntity,M extends EntityModel<T>>