public class IronGolemCracksLayer extends LayerRenderer<IronGolemEntity,IronGolemModel<IronGolemEntity>>
| コンストラクタと説明 |
|---|
IronGolemCracksLayer(IEntityRenderer<IronGolemEntity,IronGolemModel<IronGolemEntity>> p_i226040_1_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn,
IronGolemEntity entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch) |
getEntityModel, getEntityTexture, renderCopyCutoutModel, renderCutoutModelpublic IronGolemCracksLayer(IEntityRenderer<IronGolemEntity,IronGolemModel<IronGolemEntity>> p_i226040_1_)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn,
IronGolemEntity entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch)