public class HorseArmorChestsModel<T extends AbstractChestedHorseEntity> extends HorseModel<T>
field_217127_a, field_217128_bisChild, isSitting, swingProgressrenderType, textureHeight, textureWidth| コンストラクタと説明 |
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HorseArmorChestsModel(float p_i51068_1_) |
| 修飾子とタイプ | メソッドと説明 |
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protected void |
func_199047_a(ModelRenderer p_199047_1_) |
void |
setRotationAngles(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch)
Sets this entity's model rotation angles
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getBodyParts, getHeadParts, setLivingAnimationsrendercopyModelAttributesToaccept, getRenderTypeprotected void func_199047_a(ModelRenderer p_199047_1_)
func_199047_a クラス内 HorseModel<T extends AbstractChestedHorseEntity>public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setRotationAngles クラス内 HorseModel<T extends AbstractChestedHorseEntity>