public class HorseArmorChestsModel<T extends AbstractChestedHorseEntity> extends HorseModel<T>
field_217127_a, field_217128_b
isChild, isSitting, swingProgress
renderType, textureHeight, textureWidth
コンストラクタと説明 |
---|
HorseArmorChestsModel(float p_i51068_1_) |
修飾子とタイプ | メソッドと説明 |
---|---|
protected void |
func_199047_a(ModelRenderer p_199047_1_) |
void |
setRotationAngles(T entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch)
Sets this entity's model rotation angles
|
getBodyParts, getHeadParts, setLivingAnimations
render
copyModelAttributesTo
accept, getRenderType
protected void func_199047_a(ModelRenderer p_199047_1_)
func_199047_a
クラス内 HorseModel<T extends AbstractChestedHorseEntity>
public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setRotationAngles
クラス内 HorseModel<T extends AbstractChestedHorseEntity>