public class HorseArmorChestsModel<T extends AbstractChestedHorseEntity> extends HorseModel<T>
field_217127_a, field_217128_bisChild, isSitting, swingProgressrenderType, textureHeight, textureWidth| コンストラクタと説明 | 
|---|
| HorseArmorChestsModel(float p_i51068_1_) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| protected void | func_199047_a(ModelRenderer p_199047_1_) | 
| void | setRotationAngles(T entityIn,
                 float limbSwing,
                 float limbSwingAmount,
                 float ageInTicks,
                 float netHeadYaw,
                 float headPitch)Sets this entity's model rotation angles | 
getBodyParts, getHeadParts, setLivingAnimationsrendercopyModelAttributesToaccept, getRenderTypeprotected void func_199047_a(ModelRenderer p_199047_1_)
func_199047_a クラス内 HorseModel<T extends AbstractChestedHorseEntity>public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setRotationAngles クラス内 HorseModel<T extends AbstractChestedHorseEntity>