public class FaceBakery
extends java.lang.Object
| コンストラクタと説明 | 
|---|
| FaceBakery() | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| BakedQuad | bakeQuad(Vector3f posFrom,
        Vector3f posTo,
        BlockPartFace face,
        TextureAtlasSprite sprite,
        Direction facing,
        IModelTransform transformIn,
        BlockPartRotation partRotation,
        boolean shade,
        ResourceLocation modelLocationIn) | 
| static Direction | getFacingFromVertexData(int[] faceData) | 
| void | rotateVertex(Vector3f posIn,
            TransformationMatrix transformIn) | 
| static BlockFaceUV | updateFaceUV(BlockFaceUV blockFaceUVIn,
            Direction facing,
            TransformationMatrix modelRotationIn,
            ResourceLocation modelLocationIn) | 
public BakedQuad bakeQuad(Vector3f posFrom, Vector3f posTo, BlockPartFace face, TextureAtlasSprite sprite, Direction facing, IModelTransform transformIn, @Nullable BlockPartRotation partRotation, boolean shade, ResourceLocation modelLocationIn)
public static BlockFaceUV updateFaceUV(BlockFaceUV blockFaceUVIn, Direction facing, TransformationMatrix modelRotationIn, ResourceLocation modelLocationIn)
public void rotateVertex(Vector3f posIn, TransformationMatrix transformIn)
public static Direction getFacingFromVertexData(int[] faceData)