public class PreloadedTexture extends SimpleTexture
SimpleTexture.TextureData
textureLocation
blur, glTextureId, mipmap
コンストラクタと説明 |
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PreloadedTexture(IResourceManager resourceManagerIn,
ResourceLocation locationIn,
java.util.concurrent.Executor executorIn) |
修飾子とタイプ | メソッドと説明 |
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java.util.concurrent.CompletableFuture<java.lang.Void> |
getCompletableFuture() |
protected SimpleTexture.TextureData |
getTextureData(IResourceManager resourceManager) |
void |
loadTexture(TextureManager textureManagerIn,
IResourceManager resourceManagerIn,
ResourceLocation resourceLocationIn,
java.util.concurrent.Executor executorIn) |
loadTexture
bindTexture, deleteGlTexture, getGlTextureId, restoreLastBlurMipmap, setBlurMipmap, setBlurMipmapDirect
public PreloadedTexture(IResourceManager resourceManagerIn, ResourceLocation locationIn, java.util.concurrent.Executor executorIn)
protected SimpleTexture.TextureData getTextureData(IResourceManager resourceManager)
getTextureData
クラス内 SimpleTexture
public java.util.concurrent.CompletableFuture<java.lang.Void> getCompletableFuture()
public void loadTexture(TextureManager textureManagerIn, IResourceManager resourceManagerIn, ResourceLocation resourceLocationIn, java.util.concurrent.Executor executorIn)
loadTexture
クラス内 Texture