public class SignTileEntityRenderer extends TileEntityRenderer<SignTileEntity>
| 修飾子とタイプ | クラスと説明 |
|---|---|
static class |
SignTileEntityRenderer.SignModel |
renderDispatcher| コンストラクタと説明 |
|---|
SignTileEntityRenderer(TileEntityRendererDispatcher rendererDispatcherIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
static Material |
getMaterial(Block blockIn) |
void |
render(SignTileEntity tileEntityIn,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int combinedLightIn,
int combinedOverlayIn) |
isGlobalRendererpublic SignTileEntityRenderer(TileEntityRendererDispatcher rendererDispatcherIn)
public void render(SignTileEntity tileEntityIn, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn)
render クラス内 TileEntityRenderer<SignTileEntity>