public class DragonHeadModel extends GenericHeadModel
field_217105_a
renderType, textureHeight, textureWidth
コンストラクタと説明 |
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DragonHeadModel(float p_i46588_1_) |
修飾子とタイプ | メソッドと説明 |
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void |
func_225603_a_(float p_225603_1_,
float p_225603_2_,
float p_225603_3_) |
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
com.mojang.blaze3d.vertex.IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha) |
accept, getRenderType
public void func_225603_a_(float p_225603_1_, float p_225603_2_, float p_225603_3_)
func_225603_a_
クラス内 GenericHeadModel
public void render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, com.mojang.blaze3d.vertex.IVertexBuilder bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha)
render
クラス内 GenericHeadModel