public class EntityLootTables extends java.lang.Object implements java.util.function.Consumer<java.util.function.BiConsumer<ResourceLocation,LootTable.Builder>>
修飾子とタイプ | フィールドと説明 |
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protected static EntityPredicate.Builder |
ON_FIRE |
コンストラクタと説明 |
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EntityLootTables() |
修飾子とタイプ | メソッドと説明 |
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void |
accept(java.util.function.BiConsumer<ResourceLocation,LootTable.Builder> p_accept_1_) |
protected void |
addTables() |
protected java.lang.Iterable<EntityType<?>> |
getKnownEntities() |
protected boolean |
isNonLiving(EntityType<?> entitytype) |
protected void |
registerLootTable(EntityType<?> type,
LootTable.Builder table) |
protected void |
registerLootTable(ResourceLocation id,
LootTable.Builder table) |
protected static final EntityPredicate.Builder ON_FIRE
protected void addTables()
public void accept(java.util.function.BiConsumer<ResourceLocation,LootTable.Builder> p_accept_1_)
accept
インタフェース内 java.util.function.Consumer<java.util.function.BiConsumer<ResourceLocation,LootTable.Builder>>
protected java.lang.Iterable<EntityType<?>> getKnownEntities()
protected boolean isNonLiving(EntityType<?> entitytype)
protected void registerLootTable(EntityType<?> type, LootTable.Builder table)
protected void registerLootTable(ResourceLocation id, LootTable.Builder table)