public class MultishotEnchantment extends Enchantment
Enchantment.Rarity
name, type
delegate
コンストラクタと説明 |
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MultishotEnchantment(Enchantment.Rarity p_i50017_1_,
EquipmentSlotType... p_i50017_2_) |
修飾子とタイプ | メソッドと説明 |
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boolean |
canApplyTogether(Enchantment ench)
Determines if the enchantment passed can be applyied together with this enchantment.
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int |
getMaxEnchantability(int enchantmentLevel) |
int |
getMaxLevel()
Returns the maximum level that the enchantment can have.
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int |
getMinEnchantability(int enchantmentLevel)
Returns the minimal value of enchantability needed on the enchantment level passed.
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calcDamageByCreature, calcModifierDamage, canApply, canApplyAtEnchantingTable, getDefaultTranslationKey, getDisplayName, getEnchantmentByID, getEntityEquipment, getMinLevel, getName, getRarity, isAllowedOnBooks, isCompatibleWith, isCurse, isTreasureEnchantment, onEntityDamaged, onUserHurt
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
public MultishotEnchantment(Enchantment.Rarity p_i50017_1_, EquipmentSlotType... p_i50017_2_)
public int getMinEnchantability(int enchantmentLevel)
getMinEnchantability
クラス内 Enchantment
public int getMaxEnchantability(int enchantmentLevel)
getMaxEnchantability
クラス内 Enchantment
public int getMaxLevel()
getMaxLevel
クラス内 Enchantment
public boolean canApplyTogether(Enchantment ench)
canApplyTogether
クラス内 Enchantment