public class FindWalkTargetTask extends Task<CreatureEntity>
Task.Status| コンストラクタと説明 |
|---|
FindWalkTargetTask(float speedIn) |
FindWalkTargetTask(float speedIn,
int maxDistanceXZ,
int maxDistanceY) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
protected void |
startExecuting(ServerWorld worldIn,
CreatureEntity entityIn,
long gameTimeIn) |
getStatus, isTimedOut, resetTask, shouldContinueExecuting, shouldExecute, start, stop, tick, toString, updateTaskpublic FindWalkTargetTask(float speedIn)
public FindWalkTargetTask(float speedIn,
int maxDistanceXZ,
int maxDistanceY)
protected void startExecuting(ServerWorld worldIn, CreatureEntity entityIn, long gameTimeIn)
startExecuting クラス内 Task<CreatureEntity>