public class FindWalkTargetTask extends Task<CreatureEntity>
Task.Status| コンストラクタと説明 | 
|---|
| FindWalkTargetTask(float speedIn) | 
| FindWalkTargetTask(float speedIn,
                  int maxDistanceXZ,
                  int maxDistanceY) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| protected void | startExecuting(ServerWorld worldIn,
              CreatureEntity entityIn,
              long gameTimeIn) | 
getStatus, isTimedOut, resetTask, shouldContinueExecuting, shouldExecute, start, stop, tick, toString, updateTaskpublic FindWalkTargetTask(float speedIn)
public FindWalkTargetTask(float speedIn,
                          int maxDistanceXZ,
                          int maxDistanceY)
protected void startExecuting(ServerWorld worldIn, CreatureEntity entityIn, long gameTimeIn)
startExecuting クラス内 Task<CreatureEntity>