public class WalkTowardsLookTargetTask extends Task<LivingEntity>
Task.Status| コンストラクタと説明 | 
|---|
| WalkTowardsLookTargetTask(float p_i50344_1_,
                         int p_i50344_2_) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| protected void | startExecuting(ServerWorld worldIn,
              LivingEntity entityIn,
              long gameTimeIn) | 
getStatus, isTimedOut, resetTask, shouldContinueExecuting, shouldExecute, start, stop, tick, toString, updateTaskpublic WalkTowardsLookTargetTask(float p_i50344_1_,
                                 int p_i50344_2_)
protected void startExecuting(ServerWorld worldIn, LivingEntity entityIn, long gameTimeIn)
startExecuting クラス内 Task<LivingEntity>