public class WalkTowardsLookTargetTask extends Task<LivingEntity>
Task.Status| コンストラクタと説明 |
|---|
WalkTowardsLookTargetTask(float p_i50344_1_,
int p_i50344_2_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
protected void |
startExecuting(ServerWorld worldIn,
LivingEntity entityIn,
long gameTimeIn) |
getStatus, isTimedOut, resetTask, shouldContinueExecuting, shouldExecute, start, stop, tick, toString, updateTaskpublic WalkTowardsLookTargetTask(float p_i50344_1_,
int p_i50344_2_)
protected void startExecuting(ServerWorld worldIn, LivingEntity entityIn, long gameTimeIn)
startExecuting クラス内 Task<LivingEntity>