public class FollowOwnerGoal extends Goal
コンストラクタと説明 |
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FollowOwnerGoal(TameableEntity p_i225711_1_,
double p_i225711_2_,
float p_i225711_4_,
float p_i225711_5_,
boolean p_i225711_6_) |
修飾子とタイプ | メソッドと説明 |
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void |
resetTask()
Reset the task's internal state.
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boolean |
shouldContinueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
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boolean |
shouldExecute()
Returns whether execution should begin.
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void |
startExecuting()
Execute a one shot task or start executing a continuous task
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void |
tick()
Keep ticking a continuous task that has already been started
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getMutexFlags, isPreemptible, setMutexFlags, toString
public FollowOwnerGoal(TameableEntity p_i225711_1_, double p_i225711_2_, float p_i225711_4_, float p_i225711_5_, boolean p_i225711_6_)
public boolean shouldExecute()
shouldExecute
クラス内 Goal
public boolean shouldContinueExecuting()
shouldContinueExecuting
クラス内 Goal
public void startExecuting()
startExecuting
クラス内 Goal
public void resetTask()