public class MoveTowardsRestrictionGoal extends Goal
| コンストラクタと説明 | 
|---|
| MoveTowardsRestrictionGoal(CreatureEntity creatureIn,
                          double speedIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| boolean | shouldContinueExecuting()Returns whether an in-progress EntityAIBase should continue executing | 
| boolean | shouldExecute()Returns whether execution should begin. | 
| void | startExecuting()Execute a one shot task or start executing a continuous task | 
getMutexFlags, isPreemptible, resetTask, setMutexFlags, tick, toStringpublic MoveTowardsRestrictionGoal(CreatureEntity creatureIn, double speedIn)
public boolean shouldExecute()
shouldExecute クラス内 Goalpublic boolean shouldContinueExecuting()
shouldContinueExecuting クラス内 Goalpublic void startExecuting()
startExecuting クラス内 Goal