public class ToggleableNearestAttackableTargetGoal<T extends LivingEntity> extends NearestAttackableTargetGoal<T>
nearestTarget, targetChance, targetClass, targetEntitySelectorgoalOwner, shouldCheckSight, target, unseenMemoryTicks| コンストラクタと説明 | 
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| ToggleableNearestAttackableTargetGoal(AbstractRaiderEntity p_i50312_1_,
                                     java.lang.Class<T> p_i50312_2_,
                                     int p_i50312_3_,
                                     boolean p_i50312_4_,
                                     boolean p_i50312_5_,
                                     java.util.function.Predicate<LivingEntity> p_i50312_6_) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| void | func_220783_a(boolean p_220783_1_) | 
| boolean | shouldExecute()Returns whether execution should begin. | 
findNearestTarget, getTargetableArea, startExecutinggetTargetDistance, isSuitableTarget, resetTask, setUnseenMemoryTicks, shouldContinueExecutinggetMutexFlags, isPreemptible, setMutexFlags, tick, toStringpublic ToggleableNearestAttackableTargetGoal(AbstractRaiderEntity p_i50312_1_, java.lang.Class<T> p_i50312_2_, int p_i50312_3_, boolean p_i50312_4_, boolean p_i50312_5_, @Nullable java.util.function.Predicate<LivingEntity> p_i50312_6_)
public void func_220783_a(boolean p_220783_1_)
public boolean shouldExecute()
shouldExecute クラス内 NearestAttackableTargetGoal<T extends LivingEntity>