コンストラクタと説明 |
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ChargingPlayerPhase(EnderDragonEntity dragonIn) |
修飾子とタイプ | メソッドと説明 |
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float |
getMaxRiseOrFall()
Returns the maximum amount dragon may rise or fall during this phase
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Vec3d |
getTargetLocation()
Returns the location the dragon is flying toward
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PhaseType<ChargingPlayerPhase> |
getType() |
void |
initPhase()
Called when this phase is set to active
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void |
serverTick()
Gives the phase a chance to update its status.
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void |
setTarget(Vec3d p_188668_1_) |
clientTick, func_221113_a, getIsStationary, getYawFactor, onCrystalDestroyed, removeAreaEffect
public ChargingPlayerPhase(EnderDragonEntity dragonIn)
public void serverTick()
serverTick
インタフェース内 IPhase
serverTick
クラス内 Phase
public void initPhase()
public void setTarget(Vec3d p_188668_1_)
public float getMaxRiseOrFall()
getMaxRiseOrFall
インタフェース内 IPhase
getMaxRiseOrFall
クラス内 Phase
@Nullable public Vec3d getTargetLocation()
getTargetLocation
インタフェース内 IPhase
getTargetLocation
クラス内 Phase
public PhaseType<ChargingPlayerPhase> getType()