| コンストラクタと説明 |
|---|
ChargingPlayerPhase(EnderDragonEntity dragonIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
float |
getMaxRiseOrFall()
Returns the maximum amount dragon may rise or fall during this phase
|
Vec3d |
getTargetLocation()
Returns the location the dragon is flying toward
|
PhaseType<ChargingPlayerPhase> |
getType() |
void |
initPhase()
Called when this phase is set to active
|
void |
serverTick()
Gives the phase a chance to update its status.
|
void |
setTarget(Vec3d p_188668_1_) |
clientTick, func_221113_a, getIsStationary, getYawFactor, onCrystalDestroyed, removeAreaEffectpublic ChargingPlayerPhase(EnderDragonEntity dragonIn)
public void serverTick()
serverTick インタフェース内 IPhaseserverTick クラス内 Phasepublic void initPhase()
public void setTarget(Vec3d p_188668_1_)
public float getMaxRiseOrFall()
getMaxRiseOrFall インタフェース内 IPhasegetMaxRiseOrFall クラス内 Phase@Nullable public Vec3d getTargetLocation()
getTargetLocation インタフェース内 IPhasegetTargetLocation クラス内 Phasepublic PhaseType<ChargingPlayerPhase> getType()