public class FireworkRocketEntity extends Entity implements IRendersAsItem, IProjectile
Entity.IMoveCallbackaddedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldDUMMY| コンストラクタと説明 |
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FireworkRocketEntity(EntityType<? extends FireworkRocketEntity> p_i50164_1_,
World p_i50164_2_) |
FireworkRocketEntity(World worldIn,
double x,
double y,
double z,
ItemStack givenItem) |
FireworkRocketEntity(World p_i50165_1_,
ItemStack p_i50165_2_,
double p_i50165_3_,
double p_i50165_5_,
double p_i50165_7_,
boolean p_i50165_9_) |
FireworkRocketEntity(World p_i47367_1_,
ItemStack p_i47367_2_,
LivingEntity p_i47367_3_) |
| 修飾子とタイプ | メソッドと説明 |
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boolean |
canBeAttackedWithItem()
Returns true if it's possible to attack this entity with an item.
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IPacket<?> |
createSpawnPacket() |
boolean |
func_213889_i() |
protected void |
func_213892_a(RayTraceResult p_213892_1_) |
ItemStack |
getItem() |
void |
handleStatusUpdate(byte id)
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boolean |
isInRangeToRender3d(double x,
double y,
double z) |
boolean |
isInRangeToRenderDist(double distance)
Checks if the entity is in range to render.
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void |
readAdditional(CompoundNBT compound)
(abstract) Protected helper method to read subclass entity data from NBT.
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protected void |
registerData() |
void |
setVelocity(double x,
double y,
double z)
Updates the entity motion clientside, called by packets from the server
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void |
shoot(double x,
double y,
double z,
float velocity,
float inaccuracy)
Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
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void |
tick()
Called to update the entity's position/logic.
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void |
writeAdditional(CompoundNBT compound) |
addPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, attackEntityFrom, awardKillScore, baseTick, calculateUpVector, canBeCollidedWith, canBePushed, canBeRidden, canBeRiddenInWater, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkDespawn, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, func_225513_by_, func_225514_a_, func_226265_a_, func_226266_a_, func_226276_cg_, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHeldEquipment, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getScoreboardName, getServer, getSize, getSoundCategory, getSpeedFactor, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, getYaw, getYOffset, handleFluidAcceleration, handlePistonMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, horizontalMag, ignoreItemEntityData, isActualySwimming, isAddedToWorld, isAlive, isBeingRidden, isBurning, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isShiftKeyDown, isSilent, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, lookAt, makeFlySound, markVelocityChanged, move, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillCommand, onKillEntity, onLivingFall, onRemovedFromWorld, onStruckByLightning, outOfWorld, performHurtAnimation, pick, playFlySound, playSound, playStepSound, playSwimSound, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, read, recalculateSize, recenterBoundingBox, remove, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setHeadRotation, setInLava, setInvisible, setInvulnerable, setItemStackToSlot, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSneaking, setSprinting, setSwimming, setUniqueId, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, stopRiding, teleportKeepLoaded, toString, updateFallState, updatePassenger, updatePortal, updateRidden, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCapscanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapability, getCapabilitypublic FireworkRocketEntity(EntityType<? extends FireworkRocketEntity> p_i50164_1_, World p_i50164_2_)
public FireworkRocketEntity(World worldIn, double x, double y, double z, ItemStack givenItem)
public FireworkRocketEntity(World p_i47367_1_, ItemStack p_i47367_2_, LivingEntity p_i47367_3_)
protected void registerData()
registerData クラス内 Entitypublic boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist クラス内 Entitypublic boolean isInRangeToRender3d(double x,
double y,
double z)
isInRangeToRender3d クラス内 Entitypublic void setVelocity(double x,
double y,
double z)
setVelocity クラス内 Entityprotected void func_213892_a(RayTraceResult p_213892_1_)
public boolean func_213889_i()
public void handleStatusUpdate(byte id)
handleStatusUpdate クラス内 Entitypublic void writeAdditional(CompoundNBT compound)
writeAdditional クラス内 Entitypublic void readAdditional(CompoundNBT compound)
readAdditional クラス内 Entitypublic ItemStack getItem()
getItem インタフェース内 IRendersAsItempublic boolean canBeAttackedWithItem()
canBeAttackedWithItem クラス内 Entitypublic IPacket<?> createSpawnPacket()
createSpawnPacket クラス内 Entitypublic void shoot(double x,
double y,
double z,
float velocity,
float inaccuracy)
shoot インタフェース内 IProjectile