public class LeashKnotEntity extends HangingEntity
Entity.IMoveCallback
facingDirection, hangingPosition, IS_HANGING_ENTITY
addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, world
DUMMY
コンストラクタと説明 |
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LeashKnotEntity(EntityType<? extends LeashKnotEntity> p_i50223_1_,
World p_i50223_2_) |
LeashKnotEntity(World worldIn,
BlockPos hangingPositionIn) |
修飾子とタイプ | メソッドと説明 |
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static LeashKnotEntity |
create(World p_213855_0_,
BlockPos p_213855_1_) |
IPacket<?> |
createSpawnPacket() |
protected float |
getEyeHeight(Pose poseIn,
EntitySize sizeIn) |
int |
getHeightPixels() |
int |
getWidthPixels() |
boolean |
isInRangeToRenderDist(double distance)
Checks if the entity is in range to render.
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void |
onBroken(Entity brokenEntity)
Called when this entity is broken.
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boolean |
onValidSurface()
checks to make sure painting can be placed there
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void |
playPlaceSound() |
boolean |
processInitialInteract(PlayerEntity player,
Hand hand) |
void |
readAdditional(CompoundNBT compound)
(abstract) Protected helper method to read subclass entity data from NBT.
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void |
setPosition(double x,
double y,
double z)
Sets the x,y,z of the entity from the given parameters.
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protected void |
updateBoundingBox()
Updates the entity bounding box based on current facing
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void |
updateFacingWithBoundingBox(Direction facingDirectionIn)
Updates facing and bounding box based on it
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void |
writeAdditional(CompoundNBT compound) |
addVelocity, attackEntityFrom, canBeCollidedWith, entityDropItem, getHangingPosition, getHorizontalFacing, getMirroredYaw, getRotatedYaw, hitByEntity, move, onStruckByLightning, recalculateSize, registerData, shouldSetPosAfterLoading, tick
addPassenger, addTag, addTrackingPlayer, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, baseTick, calculateUpVector, canBeAttackedWithItem, canBePushed, canBeRidden, canBeRiddenInWater, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkDespawn, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, func_225513_by_, func_225514_a_, func_226265_a_, func_226266_a_, func_226276_cg_, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHeldEquipment, getHighspeedSplashSound, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxFallHeight, getMaxInPortalTime, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotationYawHead, getScoreboardName, getServer, getSize, getSoundCategory, getSpeedFactor, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, getYaw, getYOffset, handleFluidAcceleration, handlePistonMovement, handleStatusUpdate, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, horizontalMag, ignoreItemEntityData, isActualySwimming, isAddedToWorld, isAlive, isBeingRidden, isBurning, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isShiftKeyDown, isSilent, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, lookAt, makeFlySound, markVelocityChanged, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillCommand, onKillEntity, onLivingFall, onRemovedFromWorld, outOfWorld, performHurtAnimation, pick, playFlySound, playSound, playStepSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, read, recenterBoundingBox, remove, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setHeadRotation, setInLava, setInvisible, setInvulnerable, setItemStackToSlot, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSneaking, setSprinting, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, spawnRunningParticles, startRiding, startRiding, stopRiding, teleportKeepLoaded, toString, updateFallState, updatePassenger, updatePortal, updateRidden, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeId
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps
canBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSit
getCapability, getCapability
public LeashKnotEntity(EntityType<? extends LeashKnotEntity> p_i50223_1_, World p_i50223_2_)
public void setPosition(double x, double y, double z)
setPosition
クラス内 HangingEntity
protected void updateBoundingBox()
updateBoundingBox
クラス内 HangingEntity
public void updateFacingWithBoundingBox(Direction facingDirectionIn)
updateFacingWithBoundingBox
クラス内 HangingEntity
public int getWidthPixels()
getWidthPixels
クラス内 HangingEntity
public int getHeightPixels()
getHeightPixels
クラス内 HangingEntity
protected float getEyeHeight(Pose poseIn, EntitySize sizeIn)
getEyeHeight
クラス内 Entity
public boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist
クラス内 Entity
public void onBroken(@Nullable Entity brokenEntity)
onBroken
クラス内 HangingEntity
public void writeAdditional(CompoundNBT compound)
writeAdditional
クラス内 HangingEntity
public void readAdditional(CompoundNBT compound)
readAdditional
クラス内 HangingEntity
public boolean processInitialInteract(PlayerEntity player, Hand hand)
processInitialInteract
クラス内 Entity
public boolean onValidSurface()
onValidSurface
クラス内 HangingEntity
public static LeashKnotEntity create(World p_213855_0_, BlockPos p_213855_1_)
public void playPlaceSound()
playPlaceSound
クラス内 HangingEntity
public IPacket<?> createSpawnPacket()
createSpawnPacket
クラス内 Entity