public class LeashKnotEntity extends HangingEntity
Entity.IMoveCallbackfacingDirection, hangingPosition, IS_HANGING_ENTITYaddedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldDUMMY| コンストラクタと説明 | 
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| LeashKnotEntity(EntityType<? extends LeashKnotEntity> p_i50223_1_,
               World p_i50223_2_) | 
| LeashKnotEntity(World worldIn,
               BlockPos hangingPositionIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| static LeashKnotEntity | create(World p_213855_0_,
      BlockPos p_213855_1_) | 
| IPacket<?> | createSpawnPacket() | 
| protected float | getEyeHeight(Pose poseIn,
            EntitySize sizeIn) | 
| int | getHeightPixels() | 
| int | getWidthPixels() | 
| boolean | isInRangeToRenderDist(double distance)Checks if the entity is in range to render. | 
| void | onBroken(Entity brokenEntity)Called when this entity is broken. | 
| boolean | onValidSurface()checks to make sure painting can be placed there | 
| void | playPlaceSound() | 
| boolean | processInitialInteract(PlayerEntity player,
                      Hand hand) | 
| void | readAdditional(CompoundNBT compound)(abstract) Protected helper method to read subclass entity data from NBT. | 
| void | setPosition(double x,
           double y,
           double z)Sets the x,y,z of the entity from the given parameters. | 
| protected void | updateBoundingBox()Updates the entity bounding box based on current facing | 
| void | updateFacingWithBoundingBox(Direction facingDirectionIn)Updates facing and bounding box based on it | 
| void | writeAdditional(CompoundNBT compound) | 
addVelocity, attackEntityFrom, canBeCollidedWith, entityDropItem, getHangingPosition, getHorizontalFacing, getMirroredYaw, getRotatedYaw, hitByEntity, move, onStruckByLightning, recalculateSize, registerData, shouldSetPosAfterLoading, tickaddPassenger, addTag, addTrackingPlayer, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, baseTick, calculateUpVector, canBeAttackedWithItem, canBePushed, canBeRidden, canBeRiddenInWater, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkDespawn, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, func_225513_by_, func_225514_a_, func_226265_a_, func_226266_a_, func_226276_cg_, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHeldEquipment, getHighspeedSplashSound, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxFallHeight, getMaxInPortalTime, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotationYawHead, getScoreboardName, getServer, getSize, getSoundCategory, getSpeedFactor, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, getYaw, getYOffset, handleFluidAcceleration, handlePistonMovement, handleStatusUpdate, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, horizontalMag, ignoreItemEntityData, isActualySwimming, isAddedToWorld, isAlive, isBeingRidden, isBurning, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isShiftKeyDown, isSilent, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, lookAt, makeFlySound, markVelocityChanged, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillCommand, onKillEntity, onLivingFall, onRemovedFromWorld, outOfWorld, performHurtAnimation, pick, playFlySound, playSound, playStepSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, read, recenterBoundingBox, remove, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setHeadRotation, setInLava, setInvisible, setInvulnerable, setItemStackToSlot, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSneaking, setSprinting, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, spawnRunningParticles, startRiding, startRiding, stopRiding, teleportKeepLoaded, toString, updateFallState, updatePassenger, updatePortal, updateRidden, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCapscanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapability, getCapabilitypublic LeashKnotEntity(EntityType<? extends LeashKnotEntity> p_i50223_1_, World p_i50223_2_)
public void setPosition(double x,
                        double y,
                        double z)
setPosition クラス内 HangingEntityprotected void updateBoundingBox()
updateBoundingBox クラス内 HangingEntitypublic void updateFacingWithBoundingBox(Direction facingDirectionIn)
updateFacingWithBoundingBox クラス内 HangingEntitypublic int getWidthPixels()
getWidthPixels クラス内 HangingEntitypublic int getHeightPixels()
getHeightPixels クラス内 HangingEntityprotected float getEyeHeight(Pose poseIn, EntitySize sizeIn)
getEyeHeight クラス内 Entitypublic boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist クラス内 Entitypublic void onBroken(@Nullable
                     Entity brokenEntity)
onBroken クラス内 HangingEntitypublic void writeAdditional(CompoundNBT compound)
writeAdditional クラス内 HangingEntitypublic void readAdditional(CompoundNBT compound)
readAdditional クラス内 HangingEntitypublic boolean processInitialInteract(PlayerEntity player, Hand hand)
processInitialInteract クラス内 Entitypublic boolean onValidSurface()
onValidSurface クラス内 HangingEntitypublic static LeashKnotEntity create(World p_213855_0_, BlockPos p_213855_1_)
public void playPlaceSound()
playPlaceSound クラス内 HangingEntitypublic IPacket<?> createSpawnPacket()
createSpawnPacket クラス内 Entity