public class EvokerEntity.WololoSpellGoal extends SpellcastingIllagerEntity.UseSpellGoal
spellCooldown, spellWarmup
コンストラクタと説明 |
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WololoSpellGoal() |
修飾子とタイプ | メソッドと説明 |
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protected void |
castSpell() |
protected int |
getCastingInterval() |
protected int |
getCastingTime() |
protected int |
getCastWarmupTime() |
protected SoundEvent |
getSpellPrepareSound() |
protected SpellcastingIllagerEntity.SpellType |
getSpellType() |
void |
resetTask()
Reset the task's internal state.
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boolean |
shouldContinueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
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boolean |
shouldExecute()
Returns whether execution should begin.
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startExecuting, tick
getMutexFlags, isPreemptible, setMutexFlags, toString
public boolean shouldExecute()
shouldExecute
クラス内 SpellcastingIllagerEntity.UseSpellGoal
public boolean shouldContinueExecuting()
public void resetTask()
protected void castSpell()
protected int getCastWarmupTime()
getCastWarmupTime
クラス内 SpellcastingIllagerEntity.UseSpellGoal
protected int getCastingTime()
protected int getCastingInterval()
protected SoundEvent getSpellPrepareSound()
protected SpellcastingIllagerEntity.SpellType getSpellType()