public class BeeEntity extends AnimalEntity implements IFlyingAnimal
| 修飾子とタイプ | クラスと説明 | 
|---|---|
| class  | BeeEntity.FindBeehiveGoal | 
| class  | BeeEntity.FindFlowerGoal | 
AgeableEntity.AgeableDataEntity.IMoveCallbackforcedAge, forcedAgeTimer, growingAgeexperienceValue, goalSelector, inventoryArmorDropChances, inventoryHandsDropChances, jumpController, livingSoundTime, lookController, moveController, navigator, targetSelectoractiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, beeStingRemovalCooldown, brain, dead, deathTime, ENTITY_GRAVITY, hurtTime, idleTime, interpTargetHeadYaw, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, interpTicksHead, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SLEEPING_SIZE, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldDUMMY| コンストラクタと説明 | 
|---|
| BeeEntity(EntityType<? extends BeeEntity> p_i225714_1_,
         World p_i225714_2_) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| boolean | attackEntityAsMob(Entity entityIn) | 
| boolean | attackEntityFrom(DamageSource source,
                float amount)Called when the entity is attacked. | 
| BeeEntity | createChild(AgeableEntity ageable) | 
| protected PathNavigator | createNavigator(World worldIn)Returns new PathNavigateGround instance | 
| boolean | func_226391_a_(Entity p_226391_1_) | 
| boolean | func_226409_eA_() | 
| BlockPos | func_226410_eB_() | 
| boolean | func_226411_eD_() | 
| boolean | func_226412_eE_() | 
| void | func_226413_eG_() | 
| BlockPos | func_226424_eq_() | 
| boolean | func_226425_er_() | 
| void | func_226426_eu_() | 
| boolean | func_226427_ez_() | 
| void | func_226431_g_(BlockPos p_226431_1_) | 
| void | func_226450_t_(int p_226450_1_) | 
| float | func_226455_v_(float p_226455_1_) | 
| protected SoundEvent | getAmbientSound() | 
| float | getBlockPathWeight(BlockPos pos,
                  IWorldReader worldIn) | 
| CreatureAttribute | getCreatureAttribute() | 
| protected SoundEvent | getDeathSound() | 
| protected SoundEvent | getHurtSound(DamageSource damageSourceIn) | 
| protected float | getSoundVolume()Returns the volume for the sounds this mob makes. | 
| protected float | getStandingEyeHeight(Pose poseIn,
                    EntitySize sizeIn) | 
| protected void | handleFluidJump(Tag<Fluid> fluidTag) | 
| boolean | isBreedingItem(ItemStack stack)Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
 the animal type) | 
| void | livingTick()Called frequently so the entity can update its state every tick as required. | 
| protected boolean | makeFlySound() | 
| boolean | onLivingFall(float distance,
            float damageMultiplier) | 
| protected void | playStepSound(BlockPos pos,
             BlockState blockIn) | 
| void | readAdditional(CompoundNBT compound)(abstract) Protected helper method to read subclass entity data from NBT. | 
| protected void | registerAttributes() | 
| protected void | registerData() | 
| protected void | registerGoals() | 
| protected void | sendDebugPackets() | 
| void | setRevengeTarget(LivingEntity livingBase)Hint to AI tasks that we were attacked by the passed EntityLivingBase and should retaliate. | 
| void | tick()Called to update the entity's position/logic. | 
| protected void | updateAITasks() | 
| protected void | updateFallState(double y,
               boolean onGroundIn,
               BlockState state,
               BlockPos pos) | 
| void | writeAdditional(CompoundNBT compound) | 
canAnimalSpawn, canBreed, canDespawn, canMateWith, consumeItemFromStack, getExperiencePoints, getLoveCause, getTalkInterval, getYOffset, handleStatusUpdate, isInLove, processInteract, resetInLove, setInLove, setInLoveaddGrowth, ageUp, getGrowingAge, isChild, notifyDataManagerChange, onChildSpawnFromEgg, onGrowingAdult, onInitialSpawn, setGrowingAgecanSpawn, followLeashSpeed, getBlockPathWeight, hasPath, onLeashDistance, updateLeashedStatebaseTick, canAttack, canAttack, canBeLeashedTo, canBeSteered, canEquipItem, canPassengerSteer, canPickUpItem, canPickUpLoot, canSpawnOn, checkDespawn, clearLeashed, createBodyController, detachHome, dropLoot, dropSpecialItems, eatGrassBonus, enablePersistence, faceEntity, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getEntitySenses, getFaceRotSpeed, getHeldEquipment, getHomePosition, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpController, getLeashed, getLeashHolder, getLookController, getLootContextBuilder, getLootTable, getLootTableResourceLocation, getMaxFallHeight, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getSlotForItemStack, getVerticalFaceSpeed, isAggressive, isAIDisabled, isDespawnPeaceful, isHolding, isInDaylight, isItemStackInSlot, isLeftHanded, isMaxGroupSize, isNoDespawnRequired, isNotColliding, isServerWorld, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, playAmbientSound, playHurtSound, preventDespawn, processInitialInteract, replaceItemInInventory, setAggroed, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setHomePosAndDistance, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, setVehicleEntityId, shouldExchangeEquipment, spawnExplosionParticle, startRiding, updateDistance, updateEntityActionState, updateEquipmentIfNeeded, updateMovementGoalFlagsaddPotionEffect, applyArmorCalculations, applyEntityCollision, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canAttack, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBeRiddenInWater, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, clearBedPosition, collideWithEntity, collideWithNearbyEntities, constructKnockBackVector, createBrain, createSpawnPacket, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dropInventory, findAmmo, frostWalk, func_213343_cS, func_225508_e_, func_226292_a_, func_226293_b_, func_226294_cV_, func_226296_dJ_, func_226298_f_, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributes, getBedDirection, getBedPosition, getBeeStingCount, getBlockState, getBrain, getCapability, getCombatTracker, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRenderScale, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSize, getSoundPitch, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getVisibilityMultiplier, getWaterSlowDown, getYaw, handleFluidSneak, hasItemInSlot, heal, isActiveItemStackBlocking, isActualySwimming, isAlive, isElytraFlying, isEntityInsideOpaqueBlock, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPotionActive, isPotionApplicable, isSleeping, isSpinAttacking, jump, knockBack, lookAt, markPotionsDirty, markVelocityChanged, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onFoodEaten, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, playFallSound, remove, removeActivePotionEffect, removePotionEffect, resetActiveHand, resetPotionEffectMetadata, sendBreakAnimation, sendBreakAnimation, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBedPosition, setBeeStingCount, setHeadRotation, setHealth, setHeldItem, setIdleTime, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRotationYawHead, setSprinting, shouldRiderFaceForward, spawnDrops, spinAttack, startSleeping, startSpinAttack, stopActiveHand, stopRiding, swingArm, travel, updateArmSwingProgress, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttack, wakeUpaddPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, calculateUpVector, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, func_225513_by_, func_225514_a_, func_226265_a_, func_226266_a_, func_226276_cg_, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getServer, getSoundCategory, getSpeedFactor, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, handleFluidAcceleration, handlePistonMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, horizontalMag, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isShiftKeyDown, isSilent, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, move, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, pick, playFlySound, playSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, read, recalculateSize, recenterBoundingBox, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setInLava, setInvisible, setInvulnerable, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, teleportKeepLoaded, toString, updatePassenger, updatePortal, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCapscanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapabilitypublic BeeEntity(EntityType<? extends BeeEntity> p_i225714_1_, World p_i225714_2_)
protected void registerData()
registerData クラス内 AgeableEntitypublic float getBlockPathWeight(BlockPos pos, IWorldReader worldIn)
getBlockPathWeight クラス内 AnimalEntityprotected void registerGoals()
registerGoals クラス内 MobEntitypublic void writeAdditional(CompoundNBT compound)
writeAdditional クラス内 AnimalEntitypublic void readAdditional(CompoundNBT compound)
readAdditional クラス内 AnimalEntitypublic boolean attackEntityAsMob(Entity entityIn)
attackEntityAsMob クラス内 MobEntity@Nullable public BlockPos func_226424_eq_()
public boolean func_226425_er_()
public void func_226431_g_(BlockPos p_226431_1_)
public void func_226450_t_(int p_226450_1_)
public float func_226455_v_(float p_226455_1_)
public void setRevengeTarget(@Nullable
                             LivingEntity livingBase)
setRevengeTarget クラス内 LivingEntityprotected void updateAITasks()
updateAITasks クラス内 AnimalEntitypublic void func_226426_eu_()
public boolean func_226427_ez_()
public boolean func_226409_eA_()
@Nullable public BlockPos func_226410_eB_()
protected void sendDebugPackets()
sendDebugPackets クラス内 MobEntitypublic void livingTick()
livingTick クラス内 AnimalEntitypublic boolean func_226411_eD_()
public boolean func_226412_eE_()
protected void registerAttributes()
registerAttributes クラス内 MobEntityprotected PathNavigator createNavigator(World worldIn)
createNavigator クラス内 MobEntitypublic boolean isBreedingItem(ItemStack stack)
isBreedingItem クラス内 AnimalEntityprotected void playStepSound(BlockPos pos, BlockState blockIn)
playStepSound クラス内 Entityprotected SoundEvent getAmbientSound()
getAmbientSound クラス内 MobEntityprotected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound クラス内 LivingEntityprotected SoundEvent getDeathSound()
getDeathSound クラス内 LivingEntityprotected float getSoundVolume()
getSoundVolume クラス内 LivingEntitypublic BeeEntity createChild(AgeableEntity ageable)
createChild クラス内 AgeableEntityprotected float getStandingEyeHeight(Pose poseIn, EntitySize sizeIn)
getStandingEyeHeight クラス内 LivingEntitypublic boolean onLivingFall(float distance,
                            float damageMultiplier)
onLivingFall クラス内 LivingEntityprotected void updateFallState(double y,
                               boolean onGroundIn,
                               BlockState state,
                               BlockPos pos)
updateFallState クラス内 LivingEntityprotected boolean makeFlySound()
makeFlySound クラス内 Entitypublic void func_226413_eG_()
public boolean func_226391_a_(Entity p_226391_1_)
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom クラス内 AnimalEntitypublic CreatureAttribute getCreatureAttribute()
getCreatureAttribute クラス内 LivingEntityprotected void handleFluidJump(Tag<Fluid> fluidTag)
handleFluidJump クラス内 MobEntity