public class OcelotEntity extends AnimalEntity
AgeableEntity.AgeableDataEntity.IMoveCallbackforcedAge, forcedAgeTimer, growingAgeexperienceValue, goalSelector, inventoryArmorDropChances, inventoryHandsDropChances, jumpController, livingSoundTime, lookController, moveController, navigator, targetSelectoractiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, beeStingRemovalCooldown, brain, dead, deathTime, ENTITY_GRAVITY, hurtTime, idleTime, interpTargetHeadYaw, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, interpTicksHead, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SLEEPING_SIZE, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldDUMMY| コンストラクタと説明 | 
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| OcelotEntity(EntityType<? extends OcelotEntity> type,
            World worldIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| boolean | attackEntityAsMob(Entity entityIn) | 
| boolean | attackEntityFrom(DamageSource source,
                float amount)Called when the entity is attacked. | 
| boolean | canDespawn(double distanceToClosestPlayer) | 
| OcelotEntity | createChild(AgeableEntity ageable) | 
| protected void | func_213529_dV() | 
| static boolean | func_223319_c(EntityType<OcelotEntity> p_223319_0_,
             IWorld p_223319_1_,
             SpawnReason p_223319_2_,
             BlockPos p_223319_3_,
             java.util.Random p_223319_4_) | 
| protected SoundEvent | getAmbientSound() | 
| protected SoundEvent | getDeathSound() | 
| protected SoundEvent | getHurtSound(DamageSource damageSourceIn) | 
| int | getTalkInterval()Get number of ticks, at least during which the living entity will be silent. | 
| void | handleStatusUpdate(byte id) | 
| boolean | isBreedingItem(ItemStack stack)Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
 the animal type) | 
| boolean | isNotColliding(IWorldReader worldIn) | 
| ILivingEntityData | onInitialSpawn(IWorld worldIn,
              DifficultyInstance difficultyIn,
              SpawnReason reason,
              ILivingEntityData spawnDataIn,
              CompoundNBT dataTag) | 
| boolean | onLivingFall(float distance,
            float damageMultiplier) | 
| boolean | processInteract(PlayerEntity player,
               Hand hand) | 
| void | readAdditional(CompoundNBT compound)(abstract) Protected helper method to read subclass entity data from NBT. | 
| protected void | registerAttributes() | 
| protected void | registerData() | 
| protected void | registerGoals() | 
| void | updateAITasks() | 
| void | writeAdditional(CompoundNBT compound) | 
canAnimalSpawn, canBreed, canMateWith, consumeItemFromStack, getBlockPathWeight, getExperiencePoints, getLoveCause, getYOffset, isInLove, livingTick, resetInLove, setInLove, setInLoveaddGrowth, ageUp, getGrowingAge, isChild, notifyDataManagerChange, onChildSpawnFromEgg, onGrowingAdult, setGrowingAgecanSpawn, followLeashSpeed, getBlockPathWeight, hasPath, onLeashDistance, updateLeashedStatebaseTick, canAttack, canAttack, canBeLeashedTo, canBeSteered, canEquipItem, canPassengerSteer, canPickUpItem, canPickUpLoot, canSpawnOn, checkDespawn, clearLeashed, createBodyController, createNavigator, detachHome, dropLoot, dropSpecialItems, eatGrassBonus, enablePersistence, faceEntity, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getEntitySenses, getFaceRotSpeed, getHeldEquipment, getHomePosition, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpController, getLeashed, getLeashHolder, getLookController, getLootContextBuilder, getLootTable, getLootTableResourceLocation, getMaxFallHeight, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getSlotForItemStack, getVerticalFaceSpeed, handleFluidJump, isAggressive, isAIDisabled, isDespawnPeaceful, isHolding, isInDaylight, isItemStackInSlot, isLeftHanded, isMaxGroupSize, isNoDespawnRequired, isServerWorld, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, playAmbientSound, playHurtSound, preventDespawn, processInitialInteract, replaceItemInInventory, sendDebugPackets, setAggroed, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setHomePosAndDistance, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, setVehicleEntityId, shouldExchangeEquipment, spawnExplosionParticle, startRiding, tick, updateDistance, updateEntityActionState, updateEquipmentIfNeeded, updateMovementGoalFlagsaddPotionEffect, applyArmorCalculations, applyEntityCollision, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canAttack, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBeRiddenInWater, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, clearBedPosition, collideWithEntity, collideWithNearbyEntities, constructKnockBackVector, createBrain, createSpawnPacket, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dropInventory, findAmmo, frostWalk, func_213343_cS, func_225508_e_, func_226292_a_, func_226293_b_, func_226294_cV_, func_226296_dJ_, func_226298_f_, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributes, getBedDirection, getBedPosition, getBeeStingCount, getBlockState, getBrain, getCapability, getCombatTracker, getCreatureAttribute, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRenderScale, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSize, getSoundPitch, getSoundVolume, getStandingEyeHeight, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getVisibilityMultiplier, getWaterSlowDown, getYaw, handleFluidSneak, hasItemInSlot, heal, isActiveItemStackBlocking, isActualySwimming, isAlive, isElytraFlying, isEntityInsideOpaqueBlock, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPotionActive, isPotionApplicable, isSleeping, isSpinAttacking, jump, knockBack, lookAt, markPotionsDirty, markVelocityChanged, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onFoodEaten, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, playFallSound, remove, removeActivePotionEffect, removePotionEffect, resetActiveHand, resetPotionEffectMetadata, sendBreakAnimation, sendBreakAnimation, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBedPosition, setBeeStingCount, setHeadRotation, setHealth, setHeldItem, setIdleTime, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, spawnDrops, spinAttack, startSleeping, startSpinAttack, stopActiveHand, stopRiding, swingArm, travel, updateArmSwingProgress, updateFallState, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttack, wakeUpaddPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, calculateUpVector, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, func_225513_by_, func_225514_a_, func_226265_a_, func_226266_a_, func_226276_cg_, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getServer, getSoundCategory, getSpeedFactor, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, handleFluidAcceleration, handlePistonMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, horizontalMag, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isShiftKeyDown, isSilent, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, makeFlySound, move, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, pick, playFlySound, playSound, playStepSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, read, recalculateSize, recenterBoundingBox, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setInLava, setInvisible, setInvulnerable, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, teleportKeepLoaded, toString, updatePassenger, updatePortal, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCapscanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapabilitypublic OcelotEntity(EntityType<? extends OcelotEntity> type, World worldIn)
public void writeAdditional(CompoundNBT compound)
writeAdditional クラス内 AnimalEntitypublic void readAdditional(CompoundNBT compound)
readAdditional クラス内 AnimalEntityprotected void registerData()
registerData クラス内 AgeableEntityprotected void registerGoals()
registerGoals クラス内 MobEntitypublic void updateAITasks()
updateAITasks クラス内 AnimalEntitypublic boolean canDespawn(double distanceToClosestPlayer)
canDespawn クラス内 AnimalEntityprotected void registerAttributes()
registerAttributes クラス内 MobEntitypublic boolean onLivingFall(float distance,
                            float damageMultiplier)
onLivingFall クラス内 LivingEntity@Nullable protected SoundEvent getAmbientSound()
getAmbientSound クラス内 MobEntitypublic int getTalkInterval()
getTalkInterval クラス内 AnimalEntityprotected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound クラス内 LivingEntityprotected SoundEvent getDeathSound()
getDeathSound クラス内 LivingEntitypublic boolean attackEntityAsMob(Entity entityIn)
attackEntityAsMob クラス内 MobEntitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom クラス内 AnimalEntitypublic boolean processInteract(PlayerEntity player, Hand hand)
processInteract クラス内 AnimalEntitypublic void handleStatusUpdate(byte id)
handleStatusUpdate クラス内 AnimalEntityprotected void func_213529_dV()
public OcelotEntity createChild(AgeableEntity ageable)
createChild クラス内 AgeableEntitypublic boolean isBreedingItem(ItemStack stack)
isBreedingItem クラス内 AnimalEntitypublic static boolean func_223319_c(EntityType<OcelotEntity> p_223319_0_, IWorld p_223319_1_, SpawnReason p_223319_2_, BlockPos p_223319_3_, java.util.Random p_223319_4_)
public boolean isNotColliding(IWorldReader worldIn)
isNotColliding クラス内 MobEntity@Nullable public ILivingEntityData onInitialSpawn(IWorld worldIn, DifficultyInstance difficultyIn, SpawnReason reason, @Nullable ILivingEntityData spawnDataIn, @Nullable CompoundNBT dataTag)
onInitialSpawn クラス内 AgeableEntity