public class ParrotEntity extends ShoulderRidingEntity implements IFlyingAnimal
AgeableEntity.AgeableDataEntity.IMoveCallback| 修飾子とタイプ | フィールドと説明 |
|---|---|
float |
flap |
float |
flapSpeed |
float |
oFlap |
float |
oFlapSpeed |
OWNER_UNIQUE_ID, sitGoal, TAMEDforcedAge, forcedAgeTimer, growingAgeexperienceValue, goalSelector, inventoryArmorDropChances, inventoryHandsDropChances, jumpController, livingSoundTime, lookController, moveController, navigator, targetSelectoractiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, beeStingRemovalCooldown, brain, dead, deathTime, ENTITY_GRAVITY, hurtTime, idleTime, interpTargetHeadYaw, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, interpTicksHead, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SLEEPING_SIZE, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldDUMMY| コンストラクタと説明 |
|---|
ParrotEntity(EntityType<? extends ParrotEntity> type,
World worldIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
boolean |
attackEntityAsMob(Entity entityIn) |
boolean |
attackEntityFrom(DamageSource source,
float amount)
Called when the entity is attacked.
|
boolean |
canBePushed()
Returns true if this entity should push and be pushed by other entities when colliding.
|
boolean |
canMateWith(AnimalEntity otherAnimal)
Returns true if the mob is currently able to mate with the specified mob.
|
protected void |
collideWithEntity(Entity entityIn) |
AgeableEntity |
createChild(AgeableEntity ageable) |
protected PathNavigator |
createNavigator(World worldIn)
Returns new PathNavigateGround instance
|
static boolean |
func_223317_c(EntityType<ParrotEntity> p_223317_0_,
IWorld p_223317_1_,
SpawnReason reason,
BlockPos p_223317_3_,
java.util.Random p_223317_4_) |
SoundEvent |
getAmbientSound() |
protected SoundEvent |
getDeathSound() |
protected SoundEvent |
getHurtSound(DamageSource damageSourceIn) |
SoundCategory |
getSoundCategory() |
protected float |
getSoundPitch()
Gets the pitch of living sounds in living entities.
|
protected float |
getStandingEyeHeight(Pose poseIn,
EntitySize sizeIn) |
int |
getVariant() |
boolean |
isBreedingItem(ItemStack stack)
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
the animal type)
|
boolean |
isFlying() |
boolean |
isPartying() |
void |
livingTick()
Called frequently so the entity can update its state every tick as required.
|
protected boolean |
makeFlySound() |
ILivingEntityData |
onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
boolean |
onLivingFall(float distance,
float damageMultiplier) |
static void |
playAmbientSound(World worldIn,
Entity parrotIn) |
protected float |
playFlySound(float volume) |
protected void |
playStepSound(BlockPos pos,
BlockState blockIn) |
boolean |
processInteract(PlayerEntity player,
Hand hand) |
void |
readAdditional(CompoundNBT compound)
(abstract) Protected helper method to read subclass entity data from NBT.
|
protected void |
registerAttributes() |
protected void |
registerData() |
protected void |
registerGoals() |
void |
setPartying(BlockPos pos,
boolean isPartying)
Called when a record starts or stops playing.
|
void |
setVariant(int variantIn) |
protected void |
updateFallState(double y,
boolean onGroundIn,
BlockState state,
BlockPos pos) |
void |
writeAdditional(CompoundNBT compound) |
canSitOnShoulder, func_213439_d, tickcanAttack, canBeLeashedTo, getAISit, getOwner, getOwnerId, getTeam, handleStatusUpdate, isOnSameTeam, isOwner, isSitting, isTamed, onDeath, playTameEffect, setOwnerId, setSitting, setTamed, setTamedBy, setupTamedAI, shouldAttackEntitycanAnimalSpawn, canBreed, canDespawn, consumeItemFromStack, getBlockPathWeight, getExperiencePoints, getLoveCause, getTalkInterval, getYOffset, isInLove, resetInLove, setInLove, setInLove, updateAITasksaddGrowth, ageUp, getGrowingAge, isChild, notifyDataManagerChange, onChildSpawnFromEgg, onGrowingAdult, setGrowingAgecanSpawn, followLeashSpeed, getBlockPathWeight, hasPath, onLeashDistance, updateLeashedStatebaseTick, canAttack, canBeSteered, canEquipItem, canPassengerSteer, canPickUpItem, canPickUpLoot, canSpawnOn, checkDespawn, clearLeashed, createBodyController, detachHome, dropLoot, dropSpecialItems, eatGrassBonus, enablePersistence, faceEntity, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getEntitySenses, getFaceRotSpeed, getHeldEquipment, getHomePosition, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpController, getLeashed, getLeashHolder, getLookController, getLootContextBuilder, getLootTable, getLootTableResourceLocation, getMaxFallHeight, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getSlotForItemStack, getVerticalFaceSpeed, handleFluidJump, isAggressive, isAIDisabled, isDespawnPeaceful, isHolding, isInDaylight, isItemStackInSlot, isLeftHanded, isMaxGroupSize, isNoDespawnRequired, isNotColliding, isServerWorld, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, playAmbientSound, playHurtSound, preventDespawn, processInitialInteract, replaceItemInInventory, sendDebugPackets, setAggroed, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setHomePosAndDistance, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, setVehicleEntityId, shouldExchangeEquipment, spawnExplosionParticle, startRiding, updateDistance, updateEntityActionState, updateEquipmentIfNeeded, updateMovementGoalFlagsaddPotionEffect, applyArmorCalculations, applyEntityCollision, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canAttack, canBeCollidedWith, canBeHitWithPotion, canBeRiddenInWater, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, clearBedPosition, collideWithNearbyEntities, constructKnockBackVector, createBrain, createSpawnPacket, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dropInventory, findAmmo, frostWalk, func_213343_cS, func_225508_e_, func_226292_a_, func_226293_b_, func_226294_cV_, func_226296_dJ_, func_226298_f_, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributes, getBedDirection, getBedPosition, getBeeStingCount, getBlockState, getBrain, getCapability, getCombatTracker, getCreatureAttribute, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRenderScale, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSize, getSoundVolume, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getVisibilityMultiplier, getWaterSlowDown, getYaw, handleFluidSneak, hasItemInSlot, heal, isActiveItemStackBlocking, isActualySwimming, isAlive, isElytraFlying, isEntityInsideOpaqueBlock, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPotionActive, isPotionApplicable, isSleeping, isSpinAttacking, jump, knockBack, lookAt, markPotionsDirty, markVelocityChanged, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onFoodEaten, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, playFallSound, remove, removeActivePotionEffect, removePotionEffect, resetActiveHand, resetPotionEffectMetadata, sendBreakAnimation, sendBreakAnimation, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBedPosition, setBeeStingCount, setHeadRotation, setHealth, setHeldItem, setIdleTime, setJumping, setLastAttackedEntity, setLivingFlag, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, spawnDrops, spinAttack, startSleeping, startSpinAttack, stopActiveHand, stopRiding, swingArm, travel, updateArmSwingProgress, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttack, wakeUpaddPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, calculateUpVector, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, func_225513_by_, func_225514_a_, func_226265_a_, func_226266_a_, func_226276_cg_, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getServer, getSpeedFactor, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, handleFluidAcceleration, handlePistonMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, horizontalMag, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isShiftKeyDown, isSilent, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, move, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, pick, playSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, read, recalculateSize, recenterBoundingBox, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setInLava, setInvisible, setInvulnerable, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, teleportKeepLoaded, toString, updatePassenger, updatePortal, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCapscanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapabilitypublic float flap
public float flapSpeed
public float oFlapSpeed
public float oFlap
public ParrotEntity(EntityType<? extends ParrotEntity> type, World worldIn)
@Nullable public ILivingEntityData onInitialSpawn(IWorld worldIn, DifficultyInstance difficultyIn, SpawnReason reason, @Nullable ILivingEntityData spawnDataIn, @Nullable CompoundNBT dataTag)
onInitialSpawn クラス内 AgeableEntityprotected void registerGoals()
registerGoals クラス内 MobEntityprotected void registerAttributes()
registerAttributes クラス内 MobEntityprotected PathNavigator createNavigator(World worldIn)
createNavigator クラス内 MobEntityprotected float getStandingEyeHeight(Pose poseIn, EntitySize sizeIn)
getStandingEyeHeight クラス内 LivingEntitypublic void livingTick()
livingTick クラス内 AnimalEntitypublic void setPartying(BlockPos pos, boolean isPartying)
setPartying クラス内 LivingEntitypublic boolean isPartying()
public boolean processInteract(PlayerEntity player, Hand hand)
processInteract クラス内 AnimalEntitypublic boolean isBreedingItem(ItemStack stack)
isBreedingItem クラス内 AnimalEntitypublic static boolean func_223317_c(EntityType<ParrotEntity> p_223317_0_, IWorld p_223317_1_, SpawnReason reason, BlockPos p_223317_3_, java.util.Random p_223317_4_)
public boolean onLivingFall(float distance,
float damageMultiplier)
onLivingFall クラス内 LivingEntityprotected void updateFallState(double y,
boolean onGroundIn,
BlockState state,
BlockPos pos)
updateFallState クラス内 LivingEntitypublic boolean canMateWith(AnimalEntity otherAnimal)
canMateWith クラス内 AnimalEntity@Nullable public AgeableEntity createChild(AgeableEntity ageable)
createChild クラス内 AgeableEntitypublic boolean attackEntityAsMob(Entity entityIn)
attackEntityAsMob クラス内 MobEntity@Nullable public SoundEvent getAmbientSound()
getAmbientSound クラス内 MobEntityprotected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound クラス内 LivingEntityprotected SoundEvent getDeathSound()
getDeathSound クラス内 LivingEntityprotected void playStepSound(BlockPos pos, BlockState blockIn)
playStepSound クラス内 Entityprotected float playFlySound(float volume)
playFlySound クラス内 Entityprotected boolean makeFlySound()
makeFlySound クラス内 Entityprotected float getSoundPitch()
getSoundPitch クラス内 LivingEntitypublic SoundCategory getSoundCategory()
getSoundCategory クラス内 Entitypublic boolean canBePushed()
canBePushed クラス内 LivingEntityprotected void collideWithEntity(Entity entityIn)
collideWithEntity クラス内 LivingEntitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom クラス内 AnimalEntitypublic int getVariant()
public void setVariant(int variantIn)
protected void registerData()
registerData クラス内 TameableEntitypublic void writeAdditional(CompoundNBT compound)
writeAdditional クラス内 TameableEntitypublic void readAdditional(CompoundNBT compound)
readAdditional クラス内 TameableEntitypublic boolean isFlying()