public abstract class DamagingProjectileEntity extends Entity
Entity.IMoveCallback| 修飾子とタイプ | フィールドと説明 |
|---|---|
double |
accelerationX |
double |
accelerationY |
double |
accelerationZ |
LivingEntity |
shootingEntity |
addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldDUMMY| 修飾子 | コンストラクタと説明 |
|---|---|
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DamagingProjectileEntity(EntityType<? extends DamagingProjectileEntity> p_i50174_1_,
double p_i50174_2_,
double p_i50174_4_,
double p_i50174_6_,
double p_i50174_8_,
double p_i50174_10_,
double p_i50174_12_,
World p_i50174_14_) |
|
DamagingProjectileEntity(EntityType<? extends DamagingProjectileEntity> p_i50175_1_,
LivingEntity p_i50175_2_,
double p_i50175_3_,
double p_i50175_5_,
double p_i50175_7_,
World p_i50175_9_) |
protected |
DamagingProjectileEntity(EntityType<? extends DamagingProjectileEntity> p_i50173_1_,
World p_i50173_2_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount)
Called when the entity is attacked.
|
boolean |
canBeCollidedWith()
Returns true if other Entities should be prevented from moving through this Entity.
|
IPacket<?> |
createSpawnPacket() |
float |
getBrightness()
Gets how bright this entity is.
|
float |
getCollisionBorderSize() |
protected float |
getMotionFactor()
Return the motion factor for this projectile.
|
protected IParticleData |
getParticle() |
protected boolean |
isFireballFiery() |
boolean |
isInRangeToRenderDist(double distance)
Checks if the entity is in range to render.
|
protected void |
onImpact(RayTraceResult result)
Called when this EntityFireball hits a block or entity.
|
void |
readAdditional(CompoundNBT compound)
(abstract) Protected helper method to read subclass entity data from NBT.
|
protected void |
registerData() |
void |
tick()
Called to update the entity's position/logic.
|
void |
writeAdditional(CompoundNBT compound) |
addPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, baseTick, calculateUpVector, canBeAttackedWithItem, canBePushed, canBeRidden, canBeRiddenInWater, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, checkDespawn, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, func_225513_by_, func_225514_a_, func_226265_a_, func_226266_a_, func_226276_cg_, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBoundingBox, getBoundingBox, getCachedUniqueIdString, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHeldEquipment, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getScoreboardName, getServer, getSize, getSoundCategory, getSpeedFactor, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, getYaw, getYOffset, handleFluidAcceleration, handlePistonMovement, handleStatusUpdate, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, horizontalMag, ignoreItemEntityData, isActualySwimming, isAddedToWorld, isAlive, isBeingRidden, isBurning, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isShiftKeyDown, isSilent, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, lookAt, makeFlySound, markVelocityChanged, move, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillCommand, onKillEntity, onLivingFall, onRemovedFromWorld, onStruckByLightning, outOfWorld, performHurtAnimation, pick, playFlySound, playSound, playStepSound, playSwimSound, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, read, recalculateSize, recenterBoundingBox, remove, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setHeadRotation, setInLava, setInvisible, setInvulnerable, setItemStackToSlot, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSneaking, setSprinting, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, stopRiding, teleportKeepLoaded, toString, updateFallState, updatePassenger, updatePortal, updateRidden, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCapscanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapability, getCapabilitypublic LivingEntity shootingEntity
public double accelerationX
public double accelerationY
public double accelerationZ
protected DamagingProjectileEntity(EntityType<? extends DamagingProjectileEntity> p_i50173_1_, World p_i50173_2_)
public DamagingProjectileEntity(EntityType<? extends DamagingProjectileEntity> p_i50174_1_, double p_i50174_2_, double p_i50174_4_, double p_i50174_6_, double p_i50174_8_, double p_i50174_10_, double p_i50174_12_, World p_i50174_14_)
public DamagingProjectileEntity(EntityType<? extends DamagingProjectileEntity> p_i50175_1_, LivingEntity p_i50175_2_, double p_i50175_3_, double p_i50175_5_, double p_i50175_7_, World p_i50175_9_)
protected void registerData()
registerData クラス内 Entitypublic boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist クラス内 Entityprotected boolean isFireballFiery()
protected IParticleData getParticle()
protected float getMotionFactor()
protected void onImpact(RayTraceResult result)
public void writeAdditional(CompoundNBT compound)
writeAdditional クラス内 Entitypublic void readAdditional(CompoundNBT compound)
readAdditional クラス内 Entitypublic boolean canBeCollidedWith()
canBeCollidedWith クラス内 Entitypublic float getCollisionBorderSize()
getCollisionBorderSize クラス内 Entitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom クラス内 Entitypublic float getBrightness()
getBrightness クラス内 Entitypublic IPacket<?> createSpawnPacket()
createSpawnPacket クラス内 Entity