public class GrindstoneContainer extends Container
inventorySlots, windowId| コンストラクタと説明 |
|---|
GrindstoneContainer(int p_i50080_1_,
PlayerInventory playerInventoryIn) |
GrindstoneContainer(int windowIdIn,
PlayerInventory p_i50081_2_,
IWorldPosCallable worldPosCallableIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
boolean |
canInteractWith(PlayerEntity playerIn)
Determines whether supplied player can use this container
|
void |
onContainerClosed(PlayerEntity playerIn)
Called when the container is closed.
|
void |
onCraftMatrixChanged(IInventory inventoryIn)
Callback for when the crafting matrix is changed.
|
ItemStack |
transferStackInSlot(PlayerEntity playerIn,
int index)
Handle when the stack in slot
index is shift-clicked. |
addListener, addSlot, areItemsAndTagsEqual, assertIntArraySize, assertInventorySize, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, clearContainer, computeStackSize, detectAndSendChanges, enchantItem, extractDragMode, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getQuickcraftMask, getSlot, getType, isValidDragMode, isWithinUsableDistance, mergeItemStack, putStackInSlot, removeListener, resetDrag, setAll, setCanCraft, slotClick, trackInt, trackIntArray, updateProgressBarpublic GrindstoneContainer(int p_i50080_1_,
PlayerInventory playerInventoryIn)
public GrindstoneContainer(int windowIdIn,
PlayerInventory p_i50081_2_,
IWorldPosCallable worldPosCallableIn)
public void onCraftMatrixChanged(IInventory inventoryIn)
onCraftMatrixChanged クラス内 Containerpublic void onContainerClosed(PlayerEntity playerIn)
onContainerClosed クラス内 Containerpublic boolean canInteractWith(PlayerEntity playerIn)
canInteractWith クラス内 Containerpublic ItemStack transferStackInSlot(PlayerEntity playerIn, int index)
index is shift-clicked. Normally this moves the stack between the player
inventory and the other inventory(s).transferStackInSlot クラス内 Container