public class PickaxeItem extends ToolItem
Item.PropertiesattackDamage, attackSpeed, efficiencyATTACK_DAMAGE_MODIFIER, ATTACK_SPEED_MODIFIER, BLOCK_TO_ITEM, canRepair, group, properties, randomdelegate| コンストラクタと説明 | 
|---|
| PickaxeItem(IItemTier tier,
           int attackDamageIn,
           float attackSpeedIn,
           Item.Properties builder) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| boolean | canHarvestBlock(BlockState blockIn)Check whether this Item can harvest the given Block | 
| float | getDestroySpeed(ItemStack stack,
               BlockState state) | 
getAttributeModifiers, hitEntity, onBlockDestroyedgetIsRepairable, getItemEnchantability, getTieraddInformation, addPropertyOverride, asItem, canPlayerBreakBlockWhileHolding, fillItemGroup, func_219972_a, func_225519_S__, func_225520_U__, getContainerItem, getDefaultInstance, getDefaultTranslationKey, getDisplayName, getFood, getGroup, getHarvestLevel, getIdFromItem, getItemById, getItemFromBlock, getItemStackTileEntityRenderer, getMaxDamage, getMaxStackSize, getName, getPropertyGetter, getRarity, getTags, getToolTypes, getTranslationKey, getTranslationKey, getUseAction, getUseDuration, hasContainerItem, hasCustomProperties, hasEffect, inventoryTick, isComplex, isCrossbow, isDamageable, isEnchantable, isFood, isIn, isInGroup, isRepairable, itemInteractionForEntity, onCreated, onItemRightClick, onItemUse, onItemUseFinish, onPlayerStoppedUsing, rayTrace, shouldSyncTag, toString, updateItemStackNBTgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitcanApplyAtEnchantingTable, canContinueUsing, canDisableShield, canEquip, canHarvestBlock, createEntity, damageItem, doesSneakBypassUse, getAnimationParameters, getArmorModel, getArmorTexture, getAttributeModifiers, getBurnTime, getContainerItem, getCreativeTabs, getCreatorModId, getDamage, getDurabilityForDisplay, getEntityLifespan, getEquipmentSlot, getFontRenderer, getHighlightTip, getItem, getItemEnchantability, getItemStackLimit, getMaxDamage, getRGBDurabilityForDisplay, getShareTag, getSmeltingExperience, getXpRepairRatio, hasContainerItem, hasCustomEntity, initCapabilities, isBeaconPayment, isBookEnchantable, isDamaged, isShield, onArmorTick, onBlockStartBreak, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onHorseArmorTick, onItemUseFirst, onLeftClickEntity, onUsingTick, readShareTag, renderHelmetOverlay, setDamage, shouldCauseBlockBreakReset, shouldCauseReequipAnimation, showDurabilityBarpublic PickaxeItem(IItemTier tier, int attackDamageIn, float attackSpeedIn, Item.Properties builder)
public boolean canHarvestBlock(BlockState blockIn)
canHarvestBlock クラス内 Itempublic float getDestroySpeed(ItemStack stack, BlockState state)
getDestroySpeed クラス内 ToolItem