public class CLoginStartPacket extends java.lang.Object implements IPacket<IServerLoginNetHandler>
コンストラクタと説明 |
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CLoginStartPacket() |
CLoginStartPacket(com.mojang.authlib.GameProfile profileIn) |
修飾子とタイプ | メソッドと説明 |
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com.mojang.authlib.GameProfile |
getProfile() |
void |
processPacket(IServerLoginNetHandler handler)
Passes this Packet on to the NetHandler for processing.
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void |
readPacketData(PacketBuffer buf)
Reads the raw packet data from the data stream.
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void |
writePacketData(PacketBuffer buf)
Writes the raw packet data to the data stream.
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
shouldSkipErrors
public CLoginStartPacket()
public CLoginStartPacket(com.mojang.authlib.GameProfile profileIn)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
インタフェース内 IPacket<IServerLoginNetHandler>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
インタフェース内 IPacket<IServerLoginNetHandler>
java.io.IOException
public void processPacket(IServerLoginNetHandler handler)
processPacket
インタフェース内 IPacket<IServerLoginNetHandler>
public com.mojang.authlib.GameProfile getProfile()