public class CInputPacket extends java.lang.Object implements IPacket<IServerPlayNetHandler>
コンストラクタと説明 |
---|
CInputPacket() |
CInputPacket(float strafeSpeedIn,
float forwardSpeedIn,
boolean jumpingIn,
boolean sneakingIn) |
修飾子とタイプ | メソッドと説明 |
---|---|
boolean |
func_229755_e_() |
float |
getForwardSpeed() |
float |
getStrafeSpeed() |
boolean |
isJumping() |
void |
processPacket(IServerPlayNetHandler handler)
Passes this Packet on to the NetHandler for processing.
|
void |
readPacketData(PacketBuffer buf)
Reads the raw packet data from the data stream.
|
void |
writePacketData(PacketBuffer buf)
Writes the raw packet data to the data stream.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
shouldSkipErrors
public CInputPacket()
public CInputPacket(float strafeSpeedIn, float forwardSpeedIn, boolean jumpingIn, boolean sneakingIn)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
インタフェース内 IPacket<IServerPlayNetHandler>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
インタフェース内 IPacket<IServerPlayNetHandler>
java.io.IOException
public void processPacket(IServerPlayNetHandler handler)
processPacket
インタフェース内 IPacket<IServerPlayNetHandler>
public float getStrafeSpeed()
public float getForwardSpeed()
public boolean isJumping()
public boolean func_229755_e_()