public class CPlayerPacket extends java.lang.Object implements IPacket<IServerPlayNetHandler>
| 修飾子とタイプ | クラスと説明 | 
|---|---|
| static class  | CPlayerPacket.PositionPacket | 
| static class  | CPlayerPacket.PositionRotationPacket | 
| static class  | CPlayerPacket.RotationPacket | 
| 修飾子とタイプ | フィールドと説明 | 
|---|---|
| protected boolean | moving | 
| protected boolean | onGround | 
| protected float | pitch | 
| protected boolean | rotating | 
| protected double | x | 
| protected double | y | 
| protected float | yaw | 
| protected double | z | 
| コンストラクタと説明 | 
|---|
| CPlayerPacket() | 
| CPlayerPacket(boolean onGroundIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| float | getPitch(float defaultValue) | 
| double | getX(double defaultValue) | 
| double | getY(double defaultValue) | 
| float | getYaw(float defaultValue) | 
| double | getZ(double defaultValue) | 
| boolean | isOnGround() | 
| void | processPacket(IServerPlayNetHandler handler)Passes this Packet on to the NetHandler for processing. | 
| void | readPacketData(PacketBuffer buf)Reads the raw packet data from the data stream. | 
| void | writePacketData(PacketBuffer buf)Writes the raw packet data to the data stream. | 
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitshouldSkipErrorsprotected double x
protected double y
protected double z
protected float yaw
protected float pitch
protected boolean onGround
protected boolean moving
protected boolean rotating
public CPlayerPacket()
public CPlayerPacket(boolean onGroundIn)
public void processPacket(IServerPlayNetHandler handler)
processPacket インタフェース内 IPacket<IServerPlayNetHandler>public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData インタフェース内 IPacket<IServerPlayNetHandler>java.io.IOExceptionpublic void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData インタフェース内 IPacket<IServerPlayNetHandler>java.io.IOExceptionpublic double getX(double defaultValue)
public double getY(double defaultValue)
public double getZ(double defaultValue)
public float getYaw(float defaultValue)
public float getPitch(float defaultValue)
public boolean isOnGround()