public class SEntityVelocityPacket extends java.lang.Object implements IPacket<IClientPlayNetHandler>
| コンストラクタと説明 |
|---|
SEntityVelocityPacket() |
SEntityVelocityPacket(Entity entityIn) |
SEntityVelocityPacket(int p_i50764_1_,
Vec3d p_i50764_2_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
int |
getEntityID() |
int |
getMotionX() |
int |
getMotionY() |
int |
getMotionZ() |
void |
processPacket(IClientPlayNetHandler handler)
Passes this Packet on to the NetHandler for processing.
|
void |
readPacketData(PacketBuffer buf)
Reads the raw packet data from the data stream.
|
void |
writePacketData(PacketBuffer buf)
Writes the raw packet data to the data stream.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitshouldSkipErrorspublic SEntityVelocityPacket()
public SEntityVelocityPacket(Entity entityIn)
public SEntityVelocityPacket(int p_i50764_1_,
Vec3d p_i50764_2_)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData インタフェース内 IPacket<IClientPlayNetHandler>java.io.IOExceptionpublic void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData インタフェース内 IPacket<IClientPlayNetHandler>java.io.IOExceptionpublic void processPacket(IClientPlayNetHandler handler)
processPacket インタフェース内 IPacket<IClientPlayNetHandler>public int getEntityID()
public int getMotionX()
public int getMotionY()
public int getMotionZ()