public class SPlaySoundEventPacket extends java.lang.Object implements IPacket<IClientPlayNetHandler>
コンストラクタと説明 |
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SPlaySoundEventPacket() |
SPlaySoundEventPacket(int soundTypeIn,
BlockPos soundPosIn,
int soundDataIn,
boolean serverWideIn) |
修飾子とタイプ | メソッドと説明 |
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int |
getSoundData() |
BlockPos |
getSoundPos() |
int |
getSoundType() |
boolean |
isSoundServerwide() |
void |
processPacket(IClientPlayNetHandler handler)
Passes this Packet on to the NetHandler for processing.
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void |
readPacketData(PacketBuffer buf)
Reads the raw packet data from the data stream.
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void |
writePacketData(PacketBuffer buf)
Writes the raw packet data to the data stream.
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
shouldSkipErrors
public SPlaySoundEventPacket()
public SPlaySoundEventPacket(int soundTypeIn, BlockPos soundPosIn, int soundDataIn, boolean serverWideIn)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
インタフェース内 IPacket<IClientPlayNetHandler>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
インタフェース内 IPacket<IClientPlayNetHandler>
java.io.IOException
public void processPacket(IClientPlayNetHandler handler)
processPacket
インタフェース内 IPacket<IClientPlayNetHandler>
public boolean isSoundServerwide()
public int getSoundType()
public int getSoundData()
public BlockPos getSoundPos()