public class SRespawnPacket extends java.lang.Object implements IPacket<IClientPlayNetHandler>
コンストラクタと説明 |
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SRespawnPacket() |
SRespawnPacket(DimensionType p_i226091_1_,
long p_i226091_2_,
WorldType p_i226091_4_,
GameType p_i226091_5_) |
修飾子とタイプ | メソッドと説明 |
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long |
func_229747_c_() |
DimensionType |
getDimension() |
GameType |
getGameType() |
WorldType |
getWorldType() |
void |
processPacket(IClientPlayNetHandler handler)
Passes this Packet on to the NetHandler for processing.
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void |
readPacketData(PacketBuffer buf)
Reads the raw packet data from the data stream.
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void |
writePacketData(PacketBuffer buf)
Writes the raw packet data to the data stream.
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
shouldSkipErrors
public SRespawnPacket()
public SRespawnPacket(DimensionType p_i226091_1_, long p_i226091_2_, WorldType p_i226091_4_, GameType p_i226091_5_)
public void processPacket(IClientPlayNetHandler handler)
processPacket
インタフェース内 IPacket<IClientPlayNetHandler>
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
インタフェース内 IPacket<IClientPlayNetHandler>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
インタフェース内 IPacket<IClientPlayNetHandler>
java.io.IOException
public DimensionType getDimension()
public long func_229747_c_()
public GameType getGameType()
public WorldType getWorldType()