public class SSetSlotPacket extends java.lang.Object implements IPacket<IClientPlayNetHandler>
コンストラクタと説明 |
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SSetSlotPacket() |
SSetSlotPacket(int windowIdIn,
int slotIn,
ItemStack itemIn) |
修飾子とタイプ | メソッドと説明 |
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int |
getSlot() |
ItemStack |
getStack() |
int |
getWindowId() |
void |
processPacket(IClientPlayNetHandler handler)
Passes this Packet on to the NetHandler for processing.
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void |
readPacketData(PacketBuffer buf)
Reads the raw packet data from the data stream.
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void |
writePacketData(PacketBuffer buf)
Writes the raw packet data to the data stream.
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
shouldSkipErrors
public SSetSlotPacket()
public SSetSlotPacket(int windowIdIn, int slotIn, ItemStack itemIn)
public void processPacket(IClientPlayNetHandler handler)
processPacket
インタフェース内 IPacket<IClientPlayNetHandler>
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData
インタフェース内 IPacket<IClientPlayNetHandler>
java.io.IOException
public void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData
インタフェース内 IPacket<IClientPlayNetHandler>
java.io.IOException
public int getWindowId()
public int getSlot()
public ItemStack getStack()