public class WalkAndSwimNodeProcessor extends WalkNodeProcessor
avoidsWater
blockaccess, canEnterDoors, canOpenDoors, canSwim, entity, entitySizeX, entitySizeY, entitySizeZ, pointMap
コンストラクタと説明 |
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WalkAndSwimNodeProcessor() |
修飾子とタイプ | メソッドと説明 |
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protected PathNodeType |
func_215744_a(IBlockReader p_215744_1_,
boolean p_215744_2_,
boolean p_215744_3_,
BlockPos p_215744_4_,
PathNodeType p_215744_5_) |
int |
func_222859_a(PathPoint[] p_222859_1_,
PathPoint p_222859_2_) |
FlaggedPathPoint |
func_224768_a(double p_224768_1_,
double p_224768_3_,
double p_224768_5_) |
void |
func_225578_a_(Region p_225578_1_,
MobEntity p_225578_2_) |
PathNodeType |
getPathNodeType(IBlockReader blockaccessIn,
int x,
int y,
int z) |
PathPoint |
getStart() |
void |
postProcess()
This method is called when all nodes have been processed and PathEntity is created.
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checkNeighborBlocks, func_227480_b_, getGroundY, getPathNodeType, getPathNodeType, getPathNodeTypeRaw
getCanEnterDoors, getCanOpenDoors, getCanSwim, openPoint, setCanEnterDoors, setCanOpenDoors, setCanSwim
public void func_225578_a_(Region p_225578_1_, MobEntity p_225578_2_)
func_225578_a_
クラス内 WalkNodeProcessor
public void postProcess()
WalkNodeProcessor
uses this to change its field avoidsWater
postProcess
クラス内 WalkNodeProcessor
public PathPoint getStart()
getStart
クラス内 WalkNodeProcessor
public FlaggedPathPoint func_224768_a(double p_224768_1_, double p_224768_3_, double p_224768_5_)
func_224768_a
クラス内 WalkNodeProcessor
public int func_222859_a(PathPoint[] p_222859_1_, PathPoint p_222859_2_)
func_222859_a
クラス内 WalkNodeProcessor
protected PathNodeType func_215744_a(IBlockReader p_215744_1_, boolean p_215744_2_, boolean p_215744_3_, BlockPos p_215744_4_, PathNodeType p_215744_5_)
func_215744_a
クラス内 WalkNodeProcessor
public PathNodeType getPathNodeType(IBlockReader blockaccessIn, int x, int y, int z)
getPathNodeType
クラス内 WalkNodeProcessor