public class IntegratedPlayerList extends PlayerList
FILE_IPBANS, FILE_OPS, FILE_PLAYERBANS, FILE_WHITELIST, maxPlayers
コンストラクタと説明 |
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IntegratedPlayerList(IntegratedServer server) |
修飾子とタイプ | メソッドと説明 |
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ITextComponent |
canPlayerLogin(java.net.SocketAddress p_206258_1_,
com.mojang.authlib.GameProfile p_206258_2_) |
CompoundNBT |
getHostPlayerData()
On integrated servers, returns the host's player data to be written to level.dat.
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IntegratedServer |
getServer() |
protected void |
writePlayerData(ServerPlayerEntity playerIn)
also stores the NBTTags if this is an intergratedPlayerList
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addOp, addPlayer, bypassesPlayerLimit, canJoin, canSendCommands, commandsAllowedForAll, createPlayerForUser, func_212504_a, getBannedIPs, getBannedPlayers, getCurrentPlayerCount, getMaxPlayers, getOnlinePlayerNames, getOppedPlayerNames, getOppedPlayers, getPlayerAdvancements, getPlayerByUsername, getPlayerByUUID, getPlayers, getPlayersMatchingAddress, getPlayerStats, getViewDistance, getWhitelistedPlayerNames, getWhitelistedPlayers, initializeConnectionToPlayer, isWhiteListEnabled, playerLoggedOut, readPlayerDataFromFile, recreatePlayerEntity, reloadResources, reloadWhitelist, removeAllPlayers, removeOp, removePlayer, saveAllPlayerData, sendInventory, sendMessage, sendMessage, sendMessageToAllTeamMembers, sendMessageToTeamOrAllPlayers, sendPacketToAllPlayers, sendPacketToAllPlayersInDimension, sendScoreboard, sendToAllNearExcept, sendWorldInfo, setCommandsAllowedForAll, setGameType, setViewDistance, setWhiteListEnabled, tick, updatePermissionLevel
public IntegratedPlayerList(IntegratedServer server)
protected void writePlayerData(ServerPlayerEntity playerIn)
writePlayerData
クラス内 PlayerList
public ITextComponent canPlayerLogin(java.net.SocketAddress p_206258_1_, com.mojang.authlib.GameProfile p_206258_2_)
canPlayerLogin
クラス内 PlayerList
public IntegratedServer getServer()
getServer
クラス内 PlayerList
public CompoundNBT getHostPlayerData()
getHostPlayerData
クラス内 PlayerList