public class BeehiveTileEntity extends TileEntity implements ITickableTileEntity
修飾子とタイプ | クラスと説明 |
---|---|
static class |
BeehiveTileEntity.State |
pos, removed, world
INFINITE_EXTENT_AABB
コンストラクタと説明 |
---|
BeehiveTileEntity() |
修飾子とタイプ | メソッドと説明 |
---|---|
void |
func_226961_a_(Entity p_226961_1_,
boolean p_226961_2_) |
void |
func_226962_a_(Entity p_226962_1_,
boolean p_226962_2_,
int p_226962_3_) |
void |
func_226963_a_(PlayerEntity p_226963_1_,
BlockState p_226963_2_,
BeehiveTileEntity.State p_226963_3_) |
static int |
func_226964_a_(BlockState p_226964_0_) |
boolean |
func_226968_d_() |
boolean |
func_226969_f_() |
boolean |
func_226970_h_() |
int |
func_226971_j_() |
boolean |
func_226972_k_() |
protected void |
func_226973_l_() |
ListNBT |
func_226974_m_() |
void |
markDirty()
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it
hasn't changed and skip it.
|
void |
read(CompoundNBT compound) |
void |
tick() |
CompoundNBT |
write(CompoundNBT compound) |
addInfoToCrashReport, create, getBlockState, getDistanceSq, getMaxRenderDistanceSquared, getPos, getTileData, getType, getUpdatePacket, getUpdateTag, getWorld, hasWorld, isRemoved, mirror, onlyOpsCanSetNbt, receiveClientEvent, remove, rotate, setPos, setWorldAndPos, updateContainingBlockInfo, validate, warnInvalidBlock
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
canRenderBreaking, deserializeNBT, getModelData, getRenderBoundingBox, getTileEntity, handleUpdateTag, hasFastRenderer, onChunkUnloaded, onDataPacket, onLoad, requestModelDataUpdate, serializeNBT
getCapability, getCapability
public void markDirty()
markDirty
クラス内 TileEntity
public boolean func_226968_d_()
public boolean func_226969_f_()
public boolean func_226970_h_()
public void func_226963_a_(@Nullable PlayerEntity p_226963_1_, BlockState p_226963_2_, BeehiveTileEntity.State p_226963_3_)
public void func_226961_a_(Entity p_226961_1_, boolean p_226961_2_)
public int func_226971_j_()
public static int func_226964_a_(BlockState p_226964_0_)
public boolean func_226972_k_()
protected void func_226973_l_()
public void func_226962_a_(Entity p_226962_1_, boolean p_226962_2_, int p_226962_3_)
public void tick()
tick
インタフェース内 ITickableTileEntity
public void read(CompoundNBT compound)
read
クラス内 TileEntity
public CompoundNBT write(CompoundNBT compound)
write
クラス内 TileEntity
public ListNBT func_226974_m_()