public class SkullTileEntity extends TileEntity implements ITickableTileEntity
pos, removed, worldINFINITE_EXTENT_AABB| コンストラクタと説明 |
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SkullTileEntity() |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
float |
getAnimationProgress(float p_184295_1_) |
com.mojang.authlib.GameProfile |
getPlayerProfile() |
SUpdateTileEntityPacket |
getUpdatePacket()
Retrieves packet to send to the client whenever this Tile Entity is resynced via World.notifyBlockUpdate.
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CompoundNBT |
getUpdateTag()
Get an NBT compound to sync to the client with SPacketChunkData, used for initial loading of the chunk or when
many blocks change at once.
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void |
read(CompoundNBT compound) |
void |
setPlayerProfile(com.mojang.authlib.GameProfile p_195485_1_) |
static void |
setProfileCache(PlayerProfileCache profileCacheIn) |
static void |
setSessionService(com.mojang.authlib.minecraft.MinecraftSessionService sessionServiceIn) |
void |
tick() |
static com.mojang.authlib.GameProfile |
updateGameProfile(com.mojang.authlib.GameProfile input) |
CompoundNBT |
write(CompoundNBT compound) |
addInfoToCrashReport, create, getBlockState, getDistanceSq, getMaxRenderDistanceSquared, getPos, getTileData, getType, getWorld, hasWorld, isRemoved, markDirty, mirror, onlyOpsCanSetNbt, receiveClientEvent, remove, rotate, setPos, setWorldAndPos, updateContainingBlockInfo, validate, warnInvalidBlockareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCapsclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanRenderBreaking, deserializeNBT, getModelData, getRenderBoundingBox, getTileEntity, handleUpdateTag, hasFastRenderer, onChunkUnloaded, onDataPacket, onLoad, requestModelDataUpdate, serializeNBTgetCapability, getCapabilitypublic static void setProfileCache(PlayerProfileCache profileCacheIn)
public static void setSessionService(com.mojang.authlib.minecraft.MinecraftSessionService sessionServiceIn)
public CompoundNBT write(CompoundNBT compound)
write クラス内 TileEntitypublic void read(CompoundNBT compound)
read クラス内 TileEntitypublic void tick()
tick インタフェース内 ITickableTileEntitypublic float getAnimationProgress(float p_184295_1_)
@Nullable public com.mojang.authlib.GameProfile getPlayerProfile()
@Nullable public SUpdateTileEntityPacket getUpdatePacket()
IForgeTileEntity.onDataPacket(net.minecraft.network.NetworkManager, net.minecraft.network.play.server.SUpdateTileEntityPacket)getUpdatePacket クラス内 TileEntitypublic CompoundNBT getUpdateTag()
handleUpdateTaggetUpdateTag クラス内 TileEntitypublic void setPlayerProfile(@Nullable
com.mojang.authlib.GameProfile p_195485_1_)
public static com.mojang.authlib.GameProfile updateGameProfile(com.mojang.authlib.GameProfile input)