public class SkullTileEntity extends TileEntity implements ITickableTileEntity
pos, removed, world
INFINITE_EXTENT_AABB
コンストラクタと説明 |
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SkullTileEntity() |
修飾子とタイプ | メソッドと説明 |
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float |
getAnimationProgress(float p_184295_1_) |
com.mojang.authlib.GameProfile |
getPlayerProfile() |
SUpdateTileEntityPacket |
getUpdatePacket()
Retrieves packet to send to the client whenever this Tile Entity is resynced via World.notifyBlockUpdate.
|
CompoundNBT |
getUpdateTag()
Get an NBT compound to sync to the client with SPacketChunkData, used for initial loading of the chunk or when
many blocks change at once.
|
void |
read(CompoundNBT compound) |
void |
setPlayerProfile(com.mojang.authlib.GameProfile p_195485_1_) |
static void |
setProfileCache(PlayerProfileCache profileCacheIn) |
static void |
setSessionService(com.mojang.authlib.minecraft.MinecraftSessionService sessionServiceIn) |
void |
tick() |
static com.mojang.authlib.GameProfile |
updateGameProfile(com.mojang.authlib.GameProfile input) |
CompoundNBT |
write(CompoundNBT compound) |
addInfoToCrashReport, create, getBlockState, getDistanceSq, getMaxRenderDistanceSquared, getPos, getTileData, getType, getWorld, hasWorld, isRemoved, markDirty, mirror, onlyOpsCanSetNbt, receiveClientEvent, remove, rotate, setPos, setWorldAndPos, updateContainingBlockInfo, validate, warnInvalidBlock
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
canRenderBreaking, deserializeNBT, getModelData, getRenderBoundingBox, getTileEntity, handleUpdateTag, hasFastRenderer, onChunkUnloaded, onDataPacket, onLoad, requestModelDataUpdate, serializeNBT
getCapability, getCapability
public static void setProfileCache(PlayerProfileCache profileCacheIn)
public static void setSessionService(com.mojang.authlib.minecraft.MinecraftSessionService sessionServiceIn)
public CompoundNBT write(CompoundNBT compound)
write
クラス内 TileEntity
public void read(CompoundNBT compound)
read
クラス内 TileEntity
public void tick()
tick
インタフェース内 ITickableTileEntity
public float getAnimationProgress(float p_184295_1_)
@Nullable public com.mojang.authlib.GameProfile getPlayerProfile()
@Nullable public SUpdateTileEntityPacket getUpdatePacket()
IForgeTileEntity.onDataPacket(net.minecraft.network.NetworkManager, net.minecraft.network.play.server.SUpdateTileEntityPacket)
getUpdatePacket
クラス内 TileEntity
public CompoundNBT getUpdateTag()
handleUpdateTag
getUpdateTag
クラス内 TileEntity
public void setPlayerProfile(@Nullable com.mojang.authlib.GameProfile p_195485_1_)
public static com.mojang.authlib.GameProfile updateGameProfile(com.mojang.authlib.GameProfile input)