public class CombatEntry
extends java.lang.Object
コンストラクタと説明 |
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CombatEntry(DamageSource damageSrcIn,
int timeIn,
float healthAmount,
float damageAmount,
java.lang.String fallSuffixIn,
float fallDistanceIn) |
修飾子とタイプ | メソッドと説明 |
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float |
getDamage() |
float |
getDamageAmount() |
DamageSource |
getDamageSrc()
Get the DamageSource of the CombatEntry instance.
|
ITextComponent |
getDamageSrcDisplayName() |
java.lang.String |
getFallSuffix() |
boolean |
isLivingDamageSrc()
Returns true if
damage source is a living entity |
public CombatEntry(DamageSource damageSrcIn, int timeIn, float healthAmount, float damageAmount, java.lang.String fallSuffixIn, float fallDistanceIn)
public DamageSource getDamageSrc()
public float getDamage()
public boolean isLivingDamageSrc()
damage source
is a living entity@Nullable public java.lang.String getFallSuffix()
@Nullable public ITextComponent getDamageSrcDisplayName()
public float getDamageAmount()