public class NetherBedDamageSource extends DamageSource
ANVIL, CACTUS, CRAMMING, damageType, DRAGON_BREATH, DROWN, DRYOUT, FALL, FALLING_BLOCK, FIREWORKS, FLY_INTO_WALL, GENERIC, HOT_FLOOR, IN_FIRE, IN_WALL, LAVA, LIGHTNING_BOLT, MAGIC, ON_FIRE, OUT_OF_WORLD, STARVE, SWEET_BERRY_BUSH, WITHER
修飾子 | コンストラクタと説明 |
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protected |
NetherBedDamageSource() |
修飾子とタイプ | メソッドと説明 |
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ITextComponent |
getDeathMessage(LivingEntity entityLivingBaseIn)
Gets the death message that is displayed when the player dies
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canHarmInCreative, causeArrowDamage, causeExplosionDamage, causeExplosionDamage, causeFireballDamage, causeIndirectDamage, causeIndirectMagicDamage, causeMobDamage, causePlayerDamage, causeThornsDamage, causeThrownDamage, causeTridentDamage, func_226252_a_, getDamageLocation, getDamageType, getHungerDamage, getImmediateSource, getTrueSource, isCreativePlayer, isDamageAbsolute, isDifficultyScaled, isExplosion, isFireDamage, isMagicDamage, isProjectile, isUnblockable, netherBedExplosion, setDamageAllowedInCreativeMode, setDamageBypassesArmor, setDamageIsAbsolute, setDifficultyScaled, setExplosion, setFireDamage, setMagicDamage, setProjectile
public ITextComponent getDeathMessage(LivingEntity entityLivingBaseIn)
getDeathMessage
クラス内 DamageSource