public final class IceSpikesBiome extends Biome
Biome.Builder, Biome.Category, Biome.FlowerEntry, Biome.RainType, Biome.SpawnListEntry, Biome.TempCategoryBIOMES, carvers, category, depth, downfall, features, flowers, INFO_NOISE, LOGGER, MUTATION_TO_BASE_ID_MAP, parent, precipitation, scale, structures, surfaceBuilder, temperature, TEMPERATURE_NOISE, translationKey, waterColor, waterFogColordelegate| コンストラクタと説明 | 
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| IceSpikesBiome() | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| float | getSpawningChance()returns the chance a creature has to spawn. | 
addCarver, addFeature, addSpawn, addStructure, buildSurface, createCarver, decorate, doesSnowGenerate, doesWaterFreeze, doesWaterFreeze, getCarvers, getCategory, getDefaultTemperature, getDepth, getDisplayName, getDownfall, getFeatures, getFlowers, getFoliageColor, getGrassColor, getMutationForBiome, getParent, getPrecipitation, getRiver, getScale, getSkyColor, getSpawns, getStructureConfig, getSurfaceBuilder, getSurfaceBuilderConfig, getTempCategory, getTemperature, getTemperatureRaw, getTranslationKey, getWaterColor, getWaterFogColor, hasStructure, isHighHumidity, isMutationgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNamepublic float getSpawningChance()
getSpawningChance クラス内 Biome