public abstract class BiomeProvider extends java.lang.Object implements BiomeManager.IBiomeReader
| 修飾子とタイプ | フィールドと説明 | 
|---|---|
| static java.util.List<Biome> | BIOMES_TO_SPAWN_IN | 
| protected java.util.Set<Biome> | field_226837_c_ | 
| protected java.util.Map<Structure<?>,java.lang.Boolean> | hasStructureCache | 
| protected java.util.Set<BlockState> | topBlocksCache | 
| 修飾子 | コンストラクタと説明 | 
|---|---|
| protected  | BiomeProvider(java.util.Set<Biome> p_i225745_1_) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| float | func_222365_c(int p_222365_1_,
             int p_222365_2_) | 
| java.util.Set<Biome> | func_225530_a_(int p_225530_1_,
              int p_225530_2_,
              int p_225530_3_,
              int p_225530_4_) | 
| BlockPos | func_225531_a_(int p_225531_1_,
              int p_225531_2_,
              int p_225531_3_,
              int p_225531_4_,
              java.util.List<Biome> p_225531_5_,
              java.util.Random p_225531_6_) | 
| java.util.List<Biome> | getBiomesToSpawnIn()Gets the list of valid biomes for the player to spawn in. | 
| java.util.Set<BlockState> | getSurfaceBlocks() | 
| boolean | hasStructure(Structure<?> structureIn) | 
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetNoiseBiomepublic static final java.util.List<Biome> BIOMES_TO_SPAWN_IN
protected final java.util.Map<Structure<?>,java.lang.Boolean> hasStructureCache
protected final java.util.Set<BlockState> topBlocksCache
protected final java.util.Set<Biome> field_226837_c_
protected BiomeProvider(java.util.Set<Biome> p_i225745_1_)
public java.util.List<Biome> getBiomesToSpawnIn()
public java.util.Set<Biome> func_225530_a_(int p_225530_1_, int p_225530_2_, int p_225530_3_, int p_225530_4_)
@Nullable public BlockPos func_225531_a_(int p_225531_1_, int p_225531_2_, int p_225531_3_, int p_225531_4_, java.util.List<Biome> p_225531_5_, java.util.Random p_225531_6_)
public float func_222365_c(int p_222365_1_,
                           int p_222365_2_)
public boolean hasStructure(Structure<?> structureIn)
public java.util.Set<BlockState> getSurfaceBlocks()