public static class FortressPieces.Start extends FortressPieces.Crossing3
StructurePiece.BlockSelector
修飾子とタイプ | フィールドと説明 |
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net.minecraft.world.gen.feature.structure.FortressPieces.PieceWeight |
lastPlaced |
java.util.List<StructurePiece> |
pendingChildren |
java.util.List<net.minecraft.world.gen.feature.structure.FortressPieces.PieceWeight> |
primaryWeights |
java.util.List<net.minecraft.world.gen.feature.structure.FortressPieces.PieceWeight> |
secondaryWeights |
boundingBox, CAVE_AIR, componentType
コンストラクタと説明 |
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Start(java.util.Random p_i2059_1_,
int p_i2059_2_,
int p_i2059_3_) |
Start(TemplateManager p_i50253_1_,
CompoundNBT p_i50253_2_) |
修飾子とタイプ | メソッドと説明 |
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protected StructurePiece |
getNextComponentNormal(FortressPieces.Start p_74963_1_,
java.util.List<StructurePiece> p_74963_2_,
java.util.Random p_74963_3_,
int p_74963_4_,
int p_74963_5_,
boolean p_74963_6_)
Gets the next component in any cardinal direction
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protected StructurePiece |
getNextComponentX(FortressPieces.Start p_74961_1_,
java.util.List<StructurePiece> p_74961_2_,
java.util.Random p_74961_3_,
int p_74961_4_,
int p_74961_5_,
boolean p_74961_6_)
Gets the next component in the +/- X direction
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protected StructurePiece |
getNextComponentZ(FortressPieces.Start p_74965_1_,
java.util.List<StructurePiece> p_74965_2_,
java.util.Random p_74965_3_,
int p_74965_4_,
int p_74965_5_,
boolean p_74965_6_)
Gets the next component in the +/- Z direction
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protected static boolean |
isAboveGround(MutableBoundingBox p_74964_0_)
Checks if the bounding box's minY is > 10
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protected void |
readAdditional(CompoundNBT tagCompound)
(abstract) Helper method to read subclass data from NBT
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buildComponent, createPiece, func_225577_a_
createDispenser, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_197528_a, func_214810_a, generateChest, generateChest, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getRotation, getSkyBrightness, getStructurePieceType, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode, write
public net.minecraft.world.gen.feature.structure.FortressPieces.PieceWeight lastPlaced
public java.util.List<net.minecraft.world.gen.feature.structure.FortressPieces.PieceWeight> primaryWeights
public java.util.List<net.minecraft.world.gen.feature.structure.FortressPieces.PieceWeight> secondaryWeights
public final java.util.List<StructurePiece> pendingChildren
public Start(java.util.Random p_i2059_1_, int p_i2059_2_, int p_i2059_3_)
public Start(TemplateManager p_i50253_1_, CompoundNBT p_i50253_2_)
protected void readAdditional(CompoundNBT tagCompound)
readAdditional
クラス内 StructurePiece
@Nullable protected StructurePiece getNextComponentNormal(FortressPieces.Start p_74963_1_, java.util.List<StructurePiece> p_74963_2_, java.util.Random p_74963_3_, int p_74963_4_, int p_74963_5_, boolean p_74963_6_)
@Nullable protected StructurePiece getNextComponentX(FortressPieces.Start p_74961_1_, java.util.List<StructurePiece> p_74961_2_, java.util.Random p_74961_3_, int p_74961_4_, int p_74961_5_, boolean p_74961_6_)
@Nullable protected StructurePiece getNextComponentZ(FortressPieces.Start p_74965_1_, java.util.List<StructurePiece> p_74965_2_, java.util.Random p_74965_3_, int p_74965_4_, int p_74965_5_, boolean p_74965_6_)
protected static boolean isAboveGround(MutableBoundingBox p_74964_0_)