public static class StrongholdPieces.Stairs2 extends StrongholdPieces.Stairs
修飾子とタイプ | クラスと説明 |
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static class |
StrongholdPieces.Stronghold.Door |
StructurePiece.BlockSelector
修飾子とタイプ | フィールドと説明 |
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protected StrongholdPieces.Stronghold.Door |
entryDoor |
net.minecraft.world.gen.feature.structure.StrongholdPieces.PieceWeight |
lastPlaced |
java.util.List<StructurePiece> |
pendingChildren |
StrongholdPieces.PortalRoom |
strongholdPortalRoom |
boundingBox, CAVE_AIR, componentType
コンストラクタと説明 |
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Stairs2(java.util.Random p_i50117_1_,
int p_i50117_2_,
int p_i50117_3_) |
Stairs2(TemplateManager p_i50118_1_,
CompoundNBT p_i50118_2_) |
修飾子とタイプ | メソッドと説明 |
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protected static boolean |
canStrongholdGoDeeper(MutableBoundingBox p_74991_0_)
returns false if the Structure Bounding Box goes below 10
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protected StructurePiece |
getNextComponentNormal(StrongholdPieces.Stairs2 p_74986_1_,
java.util.List<StructurePiece> p_74986_2_,
java.util.Random p_74986_3_,
int p_74986_4_,
int p_74986_5_)
Gets the next component in any cardinal direction
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protected StructurePiece |
getNextComponentX(StrongholdPieces.Stairs2 p_74989_1_,
java.util.List<StructurePiece> p_74989_2_,
java.util.Random p_74989_3_,
int p_74989_4_,
int p_74989_5_)
Gets the next component in the +/- X direction
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protected StructurePiece |
getNextComponentZ(StrongholdPieces.Stairs2 p_74987_1_,
java.util.List<StructurePiece> p_74987_2_,
java.util.Random p_74987_3_,
int p_74987_4_,
int p_74987_5_)
Gets the next component in the +/- Z direction
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protected StrongholdPieces.Stronghold.Door |
getRandomDoor(java.util.Random p_74988_1_) |
protected void |
placeDoor(IWorld worldIn,
java.util.Random p_74990_2_,
MutableBoundingBox p_74990_3_,
StrongholdPieces.Stronghold.Door p_74990_4_,
int p_74990_5_,
int p_74990_6_,
int p_74990_7_)
builds a door of the enumerated types (empty opening is a door)
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buildComponent, createPiece, func_225577_a_, readAdditional
createDispenser, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_197528_a, func_214810_a, generateChest, generateChest, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getRotation, getSkyBrightness, getStructurePieceType, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode, write
public net.minecraft.world.gen.feature.structure.StrongholdPieces.PieceWeight lastPlaced
@Nullable public StrongholdPieces.PortalRoom strongholdPortalRoom
public final java.util.List<StructurePiece> pendingChildren
protected StrongholdPieces.Stronghold.Door entryDoor
public Stairs2(java.util.Random p_i50117_1_, int p_i50117_2_, int p_i50117_3_)
public Stairs2(TemplateManager p_i50118_1_, CompoundNBT p_i50118_2_)
protected void placeDoor(IWorld worldIn, java.util.Random p_74990_2_, MutableBoundingBox p_74990_3_, StrongholdPieces.Stronghold.Door p_74990_4_, int p_74990_5_, int p_74990_6_, int p_74990_7_)
protected StrongholdPieces.Stronghold.Door getRandomDoor(java.util.Random p_74988_1_)
@Nullable protected StructurePiece getNextComponentNormal(StrongholdPieces.Stairs2 p_74986_1_, java.util.List<StructurePiece> p_74986_2_, java.util.Random p_74986_3_, int p_74986_4_, int p_74986_5_)
@Nullable protected StructurePiece getNextComponentX(StrongholdPieces.Stairs2 p_74989_1_, java.util.List<StructurePiece> p_74989_2_, java.util.Random p_74989_3_, int p_74989_4_, int p_74989_5_)
@Nullable protected StructurePiece getNextComponentZ(StrongholdPieces.Stairs2 p_74987_1_, java.util.List<StructurePiece> p_74987_2_, java.util.Random p_74987_3_, int p_74987_4_, int p_74987_5_)
protected static boolean canStrongholdGoDeeper(MutableBoundingBox p_74991_0_)