public static class VillagePieces.Village extends AbstractVillagePiece
StructurePiece.BlockSelectorjigsawPiece, pos, rotationboundingBox, CAVE_AIR, componentType| コンストラクタと説明 | 
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| Village(TemplateManager p_i50891_1_,
       CompoundNBT p_i50891_2_) | 
| Village(TemplateManager templateManagerIn,
       JigsawPiece jigsawPieceIn,
       BlockPos posIn,
       int groundLevelDelta,
       Rotation rotationIn,
       MutableBoundingBox boundsIn) | 
addJunction, func_225577_a_, getGroundLevelDelta, getJigsawPiece, getJunctions, getPos, getRotation, offset, readAdditional, toStringbuildComponent, createDispenser, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_197528_a, func_214810_a, generateChest, generateChest, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getStructurePieceType, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, randomlyPlaceBlock, randomlyRareFillWithBlocks, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode, writepublic Village(TemplateManager templateManagerIn, JigsawPiece jigsawPieceIn, BlockPos posIn, int groundLevelDelta, Rotation rotationIn, MutableBoundingBox boundsIn)
public Village(TemplateManager p_i50891_1_, CompoundNBT p_i50891_2_)